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Searched refs:h_screen_rows (Results 1 – 10 of 10) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/glk/zcode/
H A Dmem.cpp152 SET_BYTE(H_SCREEN_ROWS, h_screen_rows); in restart_header()
161 screen_y_size = (zword)h_screen_rows; in restart_header()
H A Dzcode.cpp122 if (h_version > V3 && h_version != V6 && (h_screen_rows != old_screen_rows in loadGameState()
H A Dglk_interface.cpp131 h_screen_rows = h_screen_height / h_font_height; in initialize()
373 h_screen_rows = height_upper + height_lower + 1; in gos_update_height()
374 SET_BYTE(H_SCREEN_ROWS, h_screen_rows); in gos_update_height()
H A Dconfig.h199 zbyte h_screen_rows; member
H A Dconfig.cpp76 h_interpreter_version(0), h_screen_rows(0), h_screen_cols(0), h_screen_width(0), in Header()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/frotz/
H A Dmem.cpp152 SET_BYTE(H_SCREEN_ROWS, h_screen_rows); in restart_header()
161 screen_y_size = (zword)h_screen_rows; in restart_header()
H A Dfrotz.cpp122 if (h_version > V3 && h_version != V6 && (h_screen_rows != old_screen_rows in loadGameState()
H A Dglk_interface.cpp131 h_screen_rows = h_screen_height / h_font_height; in initialize()
373 h_screen_rows = height_upper + height_lower + 1; in gos_update_height()
374 SET_BYTE(H_SCREEN_ROWS, h_screen_rows); in gos_update_height()
H A Dconfig.h199 zbyte h_screen_rows; member
H A Dconfig.cpp75 h_interpreter_version(0), h_screen_rows(0), h_screen_cols(0), h_screen_width(0), in Header()