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Searched refs:halfMask (Results 1 – 25 of 142) sorted by relevance

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/dports/devel/sope2/SOPE/sope-xml/libxmlSAXDriver/
H A Dunicode.h31 static const UCS4 halfMask = 0x3FFUL; variable
92 *target++ = (ch & halfMask) + kSurrogateLowStart; in _UTF8ToUTF16()
/dports/devel/sope/SOPE/sope-xml/libxmlSAXDriver/
H A Dunicode.h31 static const UCS4 halfMask = 0x3FFUL; variable
92 *target++ = (ch & halfMask) + kSurrogateLowStart; in _UTF8ToUTF16()
/dports/textproc/teckit/teckit-2.5.7/SFconv/
H A DsfReader.h99 const unsigned long halfMask = 0x3FFUL; variable
138 t2 = (ch & halfMask) + kSurrogateLowStart; in get()
/dports/lang/nim/nim-1.6.2/lib/system/
H A Dwidestrs.nim83 halfMask = 0x3FF
164 result[d] = cast[Utf16Char](uint16((ch and halfMask) + UNI_SUR_LOW_START))
189 ch = (((ch and halfMask) shl halfShift) + (ch2 and halfMask)) + halfBase
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/utils/
H A Dconvert_utf.cpp52 static const UTF32 halfMask = 0x3FFUL; variable
102 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
456 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/emulators/vice/vice-3.5/src/lib/linenoise-ng/
H A DConvertUTF.cpp51 static const UTF32 halfMask = 0x3FFUL; variable
101 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
400 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/games/openlierox/OpenLieroX/src/breakpad/external/src/common/
H A Dconvert_UTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
99 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
395 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/archivers/unshield/unshield-1.4.3/lib/convert_utf/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/net/eternalterminal/EternalTerminal-et-v5.1.9/src/terminal/simpleini/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/graphics/aseprite/aseprite-1.2.9/third_party/simpleini/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/converters/R-cran-RJSONIO/RJSONIO/src/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/deskutils/owncloudclient/ownCloud-2.8.2.4246/src/3rdparty/libcrashreporter-qt/3rdparty/breakpad/common/
H A Dconvert_UTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
104 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
400 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/cad/ldview/ldview-4.4/TCFoundation/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/google-breakpad/common/
H A Dconvert_UTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
99 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
395 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/lang/spidermonkey60/firefox-60.9.0/toolkit/crashreporter/google-breakpad/src/common/
H A Dconvert_UTF.c66 static const UTF32 halfMask = 0x3FFUL; variable
120 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
416 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/devel/linenoise-ng/linenoise-ng-1.0.0/src/
H A DConvertUTF.cpp51 static const UTF32 halfMask = 0x3FFUL; variable
101 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
400 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/www/firefox-legacy/firefox-52.8.0esr/toolkit/crashreporter/google-breakpad/src/common/
H A Dconvert_UTF.c66 static const UTF32 halfMask = 0x3FFUL; variable
120 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
416 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/games/spring/spring_98.0/rts/lib/assimp/contrib/ConvertUTF/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/emulators/anese/ANESE-0.9.1/thirdparty/SimpleINI/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/contrib/ConvertUTF/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/print/ghostscript9-base/ghostscript-9.06/base/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/print/ghostscript9-x11/ghostscript-9.06/base/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/print/ghostscript8-base/ghostscript-8.71/base/
H A DConvertUTF.c53 static const UTF32 halfMask = 0x3FFUL; variable
103 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
402 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/print/ghostscript8-x11/ghostscript-8.71/base/
H A DConvertUTF.c53 static const UTF32 halfMask = 0x3FFUL; variable
103 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
402 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/contrib/ConvertUTF/
H A DConvertUTF.c50 static const UTF32 halfMask = 0x3FFUL; variable
100 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF32toUTF16()
399 *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); in ConvertUTF8toUTF16()

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