/dports/games/jfsw/jfsw-c434002/jfbuild/libsquish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/libsquish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/texcmp/squish/ |
H A D | clusterfit.cpp | 125 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 158 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 161 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 164 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/squish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/squish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/games/spring/spring_98.0/rts/lib/squish/ |
H A D | clusterfit.cpp | 125 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 158 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 161 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 164 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/emulators/mess/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/emulators/mame/mame-mame0226/3rdparty/bimg/3rdparty/libsquish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/squish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/squish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/graphics/openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/graphics/squish/squish-1.10/ |
H A D | clusterfit.cpp | 125 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 158 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 161 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 164 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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/dports/graphics/py-openimageio/oiio-Release-2.2.16.0/src/dds.imageio/squish/ |
H A D | clusterfit.cpp | 124 Vec4 const half_half2( 0.5f, 0.5f, 0.5f, 0.25f ); in Compress3() local 157 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3() 160 Vec4 betax_sum = MultiplyAdd( part1, half_half2, part2 ); in Compress3() 163 Vec4 alphabeta_sum = ( part1*half_half2 ).SplatW(); in Compress3()
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