Searched refs:halluc (Results 1 – 7 of 7) sorted by relevance
/dports/japanese/rogue_s/rogue_s/ |
H A D | use.c | 17 short halluc = 0; variable 83 if (halluc) { in quaff() 114 message((halluc ? mesg[240] in quaff() 200 if (halluc) { in quaff() 550 if (halluc && extra) { in potion_heal() 552 } else if (halluc) { in potion_heal() 553 halluc = (halluc / 2) + 1; in potion_heal() 706 halluc = 0; in unhallucinate() 716 if (halluc) { in unblind() 782 if (halluc) { in get_ench_color() [all …]
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H A D | save.c | 30 extern short halluc; 140 r_write(fp, (char *) &halluc, sizeof(halluc)); 252 r_read(fp, (char *) &halluc, sizeof(halluc));
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H A D | move.c | 24 extern short cur_room, halluc, blind, levitate; 462 if (halluc) { in reg_move() 463 if (!(--halluc)) { in reg_move()
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H A D | hit.c | 19 extern short halluc, blind, cur_level;
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H A D | monster.c | 61 extern short blind, halluc, haste_self; 508 if (halluc) {
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/dports/games/zangband/zangband/src/ |
H A D | maid-grf.c | 2058 s16b halluc = p_ptr->tim.image; in map_info() local 2084 if (halluc && !p_ptr->tim.blind && (feat != FEAT_PERM_SOLID) && one_in_(256)) in map_info() 2267 if (halluc) in map_info() 2297 if (!halluc && visible && !m_ptr->ml && FLAG(r_ptr, RF_CHAR_MIMIC)) in map_info()
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/dports/news/cnews/cnews-cr.g_18/contrib/snntpd/ |
H A D | testihave2 | 416 halluc(DEMAND), hammer(DEMAND), handson(DEMAND),
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