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Searched refs:ham_bg (Results 1 – 11 of 11) sorted by relevance

/dports/games/powder/powder118_src/port/psp/
H A Dhamfake.cpp98 bg_info ham_bg[4]; variable
385 ty = ham_bg[layer].scrolly / 8; in hamfake_rebuildScreen()
386 ty %= ham_bg[layer].mi->height; in hamfake_rebuildScreen()
388 ty += ham_bg[layer].mi->height; in hamfake_rebuildScreen()
392 tx %= ham_bg[layer].mi->width; in hamfake_rebuildScreen()
400 tileidx = ham_bg[layer].mi->tiles[ty * ham_bg[layer].mi->width + tx]; in hamfake_rebuildScreen()
669 ham_bg[layer].scrollx = scroll; in hamfake_setScrollX()
675 ham_bg[layer].scrolly = scroll; in hamfake_setScrollY()
858 ham_bg[layer].scrollx = 0; in ham_InitBg()
859 ham_bg[layer].scrolly = 0; in ham_InitBg()
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H A Dhamfake.h87 extern bg_info ham_bg[];
/dports/games/powder/powder118_src/port/gp2x/
H A Dhamfake.cpp103 bg_info ham_bg[4]; variable
373 ty = ham_bg[layer].scrolly; in hamfake_rebuildScreen()
385 ty %= ham_bg[layer].mi->height; in hamfake_rebuildScreen()
391 tx = ham_bg[layer].scrollx; in hamfake_rebuildScreen()
403 tx %= ham_bg[layer].mi->width; in hamfake_rebuildScreen()
405 tx += ham_bg[layer].mi->width; in hamfake_rebuildScreen()
411 tileidx = ham_bg[layer].mi->tiles[ty * ham_bg[layer].mi->width + tx]; in hamfake_rebuildScreen()
479 ty -= ham_bg[layer].mi->height; in hamfake_rebuildScreen()
1128 ham_bg[layer].scrollx = 0; in ham_InitBg()
1129 ham_bg[layer].scrolly = 0; in ham_InitBg()
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H A Dhamfake.h84 extern bg_info ham_bg[];
/dports/games/powder/powder118_src/port/sdl/
H A Dhamfake.cpp157 bg_info ham_bg[4]; variable
832 ty = ham_bg[layer].scrolly; in hamfake_rebuildScreen()
844 ty %= ham_bg[layer].mi->height; in hamfake_rebuildScreen()
850 tx = ham_bg[layer].scrollx; in hamfake_rebuildScreen()
862 tx %= ham_bg[layer].mi->width; in hamfake_rebuildScreen()
864 tx += ham_bg[layer].mi->width; in hamfake_rebuildScreen()
870 tileidx = ham_bg[layer].mi->tiles[ty * ham_bg[layer].mi->width + tx]; in hamfake_rebuildScreen()
938 ty -= ham_bg[layer].mi->height; in hamfake_rebuildScreen()
1910 ham_bg[layer].scrollx = 0; in ham_InitBg()
1911 ham_bg[layer].scrolly = 0; in ham_InitBg()
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H A Dhamfake.h172 extern bg_info ham_bg[];
/dports/games/powder/powder118_src/port/gba/
H A Dhamfake.cpp36 bg_info ham_bg[4]; variable
301 if (ham_bg[layer].mi->largemap) in ham_InitBg()
308 BG_TILE_BASE(ham_bg[layer].ti->blockid) | in ham_InitBg()
309 BG_MAP_BASE(ham_bg[layer].mi->blockid) | in ham_InitBg()
350 int blockid = ham_bg[layer].mi->blockid; in ham_SetMapTile()
H A Dhamfake.h57 extern bg_info ham_bg[];
/dports/games/powder/powder118_src/port/ds/
H A Dhamfake.cpp39 bg_info ham_bg[4]; variable
533 if (ham_bg[layer].mi->largemap) in ham_InitBg()
540 BG_TILE_BASE(ham_bg[layer].ti->blockid) | in ham_InitBg()
541 BG_MAP_BASE(ham_bg[layer].mi->blockid) | in ham_InitBg()
584 int blockid = ham_bg[layer].mi->blockid; in ham_SetMapTile()
H A Dhamfake.h69 extern bg_info ham_bg[];
/dports/games/powder/powder118_src/
H A Dgfxengine.cpp742 ham_bg[1].mi = ham_bg[0].mi; in gfx_setmode()
745 bg2mapset = ham_bg[0].mi; in gfx_setmode()
748 ham_bg[3].mi = ham_bg[0].mi; in gfx_setmode()
765 glb_bg1tiles = ham_bg[1].ti; in gfx_setmode()
767 ham_bg[0].ti = ham_bg[1].ti; in gfx_setmode()
794 ham_bg[3].ti = ham_bg[1].ti; in gfx_setmode()
806 ham_bg[2].ti = glb_bg2tiles; in gfx_setmode()
807 ham_bg[2].mi = bg2mapset; in gfx_setmode()
947 (int)ham_bg[0].ti->first_block, in gfx_refreshtiles()
948 (int)ham_bg[1].ti->first_block, in gfx_refreshtiles()
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