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/dports/games/freeciv/freeciv-2.6.6/ai/
H A Ddifficulty.c53 bv_handicap handicap; in handicap_of_skill_level() local
57 BV_CLR_ALL(handicap); in handicap_of_skill_level()
61 BV_SET(handicap, H_AWAY); in handicap_of_skill_level()
62 BV_SET(handicap, H_FOG); in handicap_of_skill_level()
63 BV_SET(handicap, H_MAP); in handicap_of_skill_level()
64 BV_SET(handicap, H_RATES); in handicap_of_skill_level()
66 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
73 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
87 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
100 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
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/dports/games/freeciv-nox11/freeciv-2.6.6/ai/
H A Ddifficulty.c53 bv_handicap handicap; in handicap_of_skill_level() local
57 BV_CLR_ALL(handicap); in handicap_of_skill_level()
61 BV_SET(handicap, H_AWAY); in handicap_of_skill_level()
62 BV_SET(handicap, H_FOG); in handicap_of_skill_level()
63 BV_SET(handicap, H_MAP); in handicap_of_skill_level()
64 BV_SET(handicap, H_RATES); in handicap_of_skill_level()
66 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
73 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
87 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
100 BV_SET(handicap, H_HUTS); in handicap_of_skill_level()
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/dports/games/gnugo/gnugo-3.8/interface/gtp_examples/
H A Dtwogtp.py150 def handicap(self, handicap, handicap_type): argument
221 self.handicap = handicap
284 handicap = self.handicap
294 if handicap > 1:
313 self.handicap = handicap
337 if self.handicap < 2:
340 self.handicap_stones = self.blackplayer.handicap(self.handicap, self.handicap_type)
455 self.handicap = handicap
576 handicap = 0 variable
643 handicap = int(value) variable
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H A Dtwogtp185 sub handicap {
187 my $handicap = shift;
196 my $handicap = shift;
305 my $handicap = $self->handicap;
311 if ($handicap > 1) {
336 my $handicap = $self->handicap;
355 if ($handicap < 2) {
470 $game->handicap($self->handicap);
498 my $handicap = 0;
535 if ($handicap > 0) {
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H A Dtwogtp.pike297 if (handicap == 0)
707 if (handicap)
1044 if (++handicap == 1)
1045 handicap = 2;
1050 if (handicap == 0) {
1051 handicap = 2;
1056 handicap);
1060 handicap = 0;
1062 handicap);
1338 int handicap = 0;
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/dports/games/leela-zero/leela-zero-0.17/src/
H A DGameState.cpp186 if (!valid_handicap(handicap)) { in set_fixed_handicap()
195 if (handicap >= 2) { in set_fixed_handicap()
200 if (handicap >= 3) { in set_fixed_handicap()
204 if (handicap >= 4) { in set_fixed_handicap()
208 if (handicap >= 5 && handicap % 2 == 1) { in set_fixed_handicap()
212 if (handicap >= 6) { in set_fixed_handicap()
217 if (handicap >= 8) { in set_fixed_handicap()
226 set_handicap(handicap); in set_fixed_handicap()
266 if (handicap < 2 || handicap > 9) { in valid_handicap()
272 if (board_size == 7 && handicap > 4) { in valid_handicap()
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/dports/games/xbubble/xbubble-0.5.8/src/
H A Dxbubble.c85 ruleset.max_fire_delay = handicap[0]; in play_single_player_game()
99 void play_challenge_game( int *handicap ) { in play_challenge_game() argument
106 ruleset.max_fire_delay = handicap[0]; in play_challenge_game()
129 ruleset[0].max_fire_delay = handicap[0]; in play_match()
130 ruleset[1].max_fire_delay = handicap[1]; in play_match()
179 int handicap[2]; in play_xbubble() local
183 handicap[0] = level_handicap(NORMAL); in play_xbubble()
184 handicap[1] = level_handicap(NORMAL); in play_xbubble()
192 handicap[0] = level_handicap( choice[0] ); in play_xbubble()
193 play_single_player_game( handicap ); in play_xbubble()
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/dports/games/gnugo/gnugo-3.8/engine/
H A Dinterface.c177 return handicap; in gnugo_sethand()
212 gameinfo->handicap = 0; in gameinfo_clear()
229 printf("Handicap %d\n", gameinfo->handicap); in gameinfo_print()
273 handicap = 0; in gameinfo_play_sgftree_rot()
274 if (sgfGetIntProperty(tree->root, "HA", &handicap) && handicap > 1) in gameinfo_play_sgftree_rot()
276 gameinfo->handicap = handicap; in gameinfo_play_sgftree_rot()
278 if (handicap > bs * bs - 1 || handicap < 0) { in gameinfo_play_sgftree_rot()
280 handicap); in gameinfo_play_sgftree_rot()
287 if (gameinfo->handicap == 0) in gameinfo_play_sgftree_rot()
349 place_fixed_handicap(gameinfo->handicap); in gameinfo_play_sgftree_rot()
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H A Dhandicap.c156 handicap = 0; in place_fixed_handicap()
171 handicap = max_handicap; in place_fixed_handicap()
173 handicap = desired_handicap; in place_fixed_handicap()
175 remaining_stones = handicap; in place_fixed_handicap()
204 return handicap; in place_fixed_handicap()
237 handicap = 0; in place_free_handicap()
283 handicap = desired_handicap - remaining_handicap_stones; in place_free_handicap()
291 return handicap; in place_free_handicap()
/dports/net/p5-IP-Country/IP-Country-2.28/dbmScripts/
H A Dipauth_loader.pl135 …t_raw($one_ip_decimal, 2 ** ($one_mask_decimal + 1), $range{$one}->{cc}, $range{$one}->{handicap});
163 ($range{$one}->{handicap} eq $range{$two}->{handicap})){
170 …t_raw($one_ip_decimal, 2 ** ($one_mask_decimal + 1), $range{$one}->{cc}, $range{$one}->{handicap});
216 my $larger_handicap = $range{$larger}->{handicap};
217 my $smaller_handicap = $range{$smaller}->{handicap};
284 my ($ip_decimal,$size,$cc,$handicap) = @_;
291 add_range($ip_packed,$mask_packed[$max_mask],$cc,$handicap);
299 my ($ip_packed, $mask_packed, $cc, $handicap) = @_;
303 if ($existing->{handicap} > $handicap){
304 $range{$ip_packed . $mask_packed} = {cc => $cc, handicap => $handicap};
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H A Dipcc_loader.pl135 …t_raw($one_ip_decimal, 2 ** ($one_mask_decimal + 1), $range{$one}->{cc}, $range{$one}->{handicap});
163 ($range{$one}->{handicap} eq $range{$two}->{handicap})){
170 …t_raw($one_ip_decimal, 2 ** ($one_mask_decimal + 1), $range{$one}->{cc}, $range{$one}->{handicap});
216 my $larger_handicap = $range{$larger}->{handicap};
217 my $smaller_handicap = $range{$smaller}->{handicap};
284 my ($ip_decimal,$size,$cc,$handicap) = @_;
291 add_range($ip_packed,$mask_packed[$max_mask],$cc,$handicap);
299 my ($ip_packed, $mask_packed, $cc, $handicap) = @_;
303 if ($existing->{handicap} > $handicap){
304 $range{$ip_packed . $mask_packed} = {cc => $cc, handicap => $handicap};
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/dports/games/gnugo/gnugo-3.8/interface/
H A Dplay_gmp.c61 sgftreeCreateHeaderNode(&sgftree, board_size, komi, gameinfo->handicap); in play_gmp()
73 if (gameinfo->handicap == 0) in play_gmp()
87 gmp_startGame(ge, board_size, gameinfo->handicap, in play_gmp()
105 gameinfo->handicap = gmp_handicap(ge); in play_gmp()
122 gameinfo->handicap, komi); in play_gmp()
124 if (gameinfo->handicap) in play_gmp()
140 gameinfo->handicap, get_level(), chinese_rules); in play_gmp()
141 gameinfo->handicap = gnugo_sethand(gameinfo->handicap, sgftree.root); in play_gmp()
142 sgfOverwritePropertyInt(sgftree.root, "HA", gameinfo->handicap); in play_gmp()
/dports/games/lizzie/lizzie-0.6-105-gd0e7040/src/main/java/featurecat/lizzie/analysis/
H A DGameInfo.java14 private int handicap = 0; field in GameInfo
49 return handicap; in getHandicap()
52 public void setHandicap(int handicap) { in setHandicap() argument
53 this.handicap = handicap; in setHandicap()
/dports/games/gnugo/gnugo-3.8/regression/
H A Dninestones.tst239 loadsgf games/9handicap.sgf 24
243 loadsgf games/9handicap.sgf 34
247 loadsgf games/9handicap.sgf 40
251 loadsgf games/9handicap.sgf 56
255 loadsgf games/9handicap.sgf 82
259 loadsgf games/9handicap.sgf 86
263 loadsgf games/9handicap.sgf 136
267 loadsgf games/9handicap.sgf 214
271 loadsgf games/9handicap.sgf 274
275 loadsgf games/9handicap.sgf 278
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/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_items.c124 float handicap; in Pickup_PersistantPowerup() local
135 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
136 handicap = 100.0f; in Pickup_PersistantPowerup()
152 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
153 handicap = 100.0f; in Pickup_PersistantPowerup()
163 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
164 handicap = 100.0f; in Pickup_PersistantPowerup()
172 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
173 handicap = 100.0f; in Pickup_PersistantPowerup()
182 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_items.c124 float handicap; in Pickup_PersistantPowerup() local
135 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
136 handicap = 100.0f; in Pickup_PersistantPowerup()
152 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
153 handicap = 100.0f; in Pickup_PersistantPowerup()
163 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
164 handicap = 100.0f; in Pickup_PersistantPowerup()
172 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
173 handicap = 100.0f; in Pickup_PersistantPowerup()
182 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
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/dports/games/evq3/evq3/code/game/
H A Dg_items.c124 float handicap; in Pickup_PersistantPowerup() local
135 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
136 handicap = 100.0f; in Pickup_PersistantPowerup()
152 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
153 handicap = 100.0f; in Pickup_PersistantPowerup()
163 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
164 handicap = 100.0f; in Pickup_PersistantPowerup()
172 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
173 handicap = 100.0f; in Pickup_PersistantPowerup()
182 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_items.c124 float handicap; in Pickup_PersistantPowerup() local
135 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
136 handicap = 100.0f; in Pickup_PersistantPowerup()
152 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
153 handicap = 100.0f; in Pickup_PersistantPowerup()
163 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
164 handicap = 100.0f; in Pickup_PersistantPowerup()
172 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
173 handicap = 100.0f; in Pickup_PersistantPowerup()
182 if( handicap<=0.0f || handicap>100.0f) { in Pickup_PersistantPowerup()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/karts/
H A Dabstract_kart.cpp42 HandicapLevel handicap, in AbstractKart() argument
47 loadKartProperties(ident, handicap, ri); in AbstractKart()
78 HandicapLevel handicap, in loadKartProperties() argument
103 m_kart_properties->copyForPlayer(kp, handicap); in loadKartProperties()
107 m_handicap = handicap; in loadKartProperties()
131 HandicapLevel handicap, in changeKart() argument
138 loadKartProperties(new_ident, handicap, ri); in changeKart()
/dports/games/cgoban/cgoban-1.9.14/src/
H A Darena.c21 int handicap);
32 int size, float komi, int handicap) { in arena() argument
46 match(&arena, i & 1, size, komi, handicap); in arena()
53 int handicap) { in match() argument
58 arena->game = goGame_create(size, goRules_nz, handicap, komi, in match()
61 size, handicap, komi, TRUE, TRUE); in match()
63 size, handicap, komi, TRUE, FALSE); in match()
H A DsgfPlay.c28 static void processMoves(SgfElem *me, GoGame *game, int *handicap,
40 int handicap = 0, i, currentNode = 0; in sgf_play() local
76 processMoves(me, game, &handicap, &handicapPlayed, NULL); in sgf_play()
78 processMoves(me, game, &handicap, &handicapPlayed, pic->cg); in sgf_play()
100 if (!handicapPlayed && handicap && !game->passive) { in sgf_play()
129 static void processMoves(SgfElem *me, GoGame *game, int *handicap, in processMoves() argument
138 *handicap = me->iVal; in processMoves()
148 if (!*handicap || (goBoard_stone(game->board, i) != goStone_black)) { in processMoves()
166 if (*handicap) in processMoves()
167 --*handicap; in processMoves()
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_playersettings.c58 menulist_s handicap; member
316 s_playersettings.handicap.curvalue = 20 - h / 5; in PlayerSettings_SetMenuItems()
401 s_playersettings.handicap.generic.type = MTYPE_SPINCONTROL; in PlayerSettings_MenuInit()
402 s_playersettings.handicap.generic.flags = QMF_NODEFAULTINIT; in PlayerSettings_MenuInit()
403 s_playersettings.handicap.generic.id = ID_HANDICAP; in PlayerSettings_MenuInit()
405 s_playersettings.handicap.generic.x = 192; in PlayerSettings_MenuInit()
406 s_playersettings.handicap.generic.y = y; in PlayerSettings_MenuInit()
407 s_playersettings.handicap.generic.left = 192 - 8; in PlayerSettings_MenuInit()
408 s_playersettings.handicap.generic.top = y - 8; in PlayerSettings_MenuInit()
409 s_playersettings.handicap.generic.right = 192 + 200; in PlayerSettings_MenuInit()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_playersettings.c58 menulist_s handicap; member
316 s_playersettings.handicap.curvalue = 20 - h / 5; in PlayerSettings_SetMenuItems()
401 s_playersettings.handicap.generic.type = MTYPE_SPINCONTROL; in PlayerSettings_MenuInit()
402 s_playersettings.handicap.generic.flags = QMF_NODEFAULTINIT; in PlayerSettings_MenuInit()
403 s_playersettings.handicap.generic.id = ID_HANDICAP; in PlayerSettings_MenuInit()
405 s_playersettings.handicap.generic.x = 192; in PlayerSettings_MenuInit()
406 s_playersettings.handicap.generic.y = y; in PlayerSettings_MenuInit()
407 s_playersettings.handicap.generic.left = 192 - 8; in PlayerSettings_MenuInit()
408 s_playersettings.handicap.generic.top = y - 8; in PlayerSettings_MenuInit()
409 s_playersettings.handicap.generic.right = 192 + 200; in PlayerSettings_MenuInit()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_playersettings.c58 menulist_s handicap; member
316 s_playersettings.handicap.curvalue = 20 - h / 5; in PlayerSettings_SetMenuItems()
401 s_playersettings.handicap.generic.type = MTYPE_SPINCONTROL; in PlayerSettings_MenuInit()
402 s_playersettings.handicap.generic.flags = QMF_NODEFAULTINIT; in PlayerSettings_MenuInit()
403 s_playersettings.handicap.generic.id = ID_HANDICAP; in PlayerSettings_MenuInit()
405 s_playersettings.handicap.generic.x = 192; in PlayerSettings_MenuInit()
406 s_playersettings.handicap.generic.y = y; in PlayerSettings_MenuInit()
407 s_playersettings.handicap.generic.left = 192 - 8; in PlayerSettings_MenuInit()
408 s_playersettings.handicap.generic.top = y - 8; in PlayerSettings_MenuInit()
409 s_playersettings.handicap.generic.right = 192 + 200; in PlayerSettings_MenuInit()
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/dports/games/evq3/evq3/code/q3_ui/
H A Dui_playersettings.c58 menulist_s handicap; member
316 s_playersettings.handicap.curvalue = 20 - h / 5; in PlayerSettings_SetMenuItems()
401 s_playersettings.handicap.generic.type = MTYPE_SPINCONTROL; in PlayerSettings_MenuInit()
402 s_playersettings.handicap.generic.flags = QMF_NODEFAULTINIT; in PlayerSettings_MenuInit()
403 s_playersettings.handicap.generic.id = ID_HANDICAP; in PlayerSettings_MenuInit()
405 s_playersettings.handicap.generic.x = 192; in PlayerSettings_MenuInit()
406 s_playersettings.handicap.generic.y = y; in PlayerSettings_MenuInit()
407 s_playersettings.handicap.generic.left = 192 - 8; in PlayerSettings_MenuInit()
408 s_playersettings.handicap.generic.top = y - 8; in PlayerSettings_MenuInit()
409 s_playersettings.handicap.generic.right = 192 + 200; in PlayerSettings_MenuInit()
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