Searched refs:handleCallbacks (Results 1 – 3 of 3) sorted by relevance
164 handleCallbacks(node, cloned); in operator ()()168 void handleCallbacks(const osg::Node* node, osg::Node *cloned) const in handleCallbacks() function in MWRender::CopyOp
697 bool handleCallbacks();1115 if (!handleCallbacks()) in run()1685 inline bool Game::handleCallbacks() in handleCallbacks() function in Game
1502 bool handleCallbacks();1819 if (!handleCallbacks()) in run()2471 inline bool Game::handleCallbacks() in handleCallbacks() function in Game