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Searched refs:handleCommand_DeathScreen (Results 1 – 3 of 3) sorted by relevance

/dports/games/minetest/minetest-5.4.1/src/network/
H A Dclientopcodes.cpp82 …T_DEATHSCREEN", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DeathScreen }, // 0x…
H A Dclientpackethandler.cpp622 void Client::handleCommand_DeathScreen(NetworkPacket* pkt) in handleCommand_DeathScreen() function in Client
/dports/games/minetest/minetest-5.4.1/src/client/
H A Dclient.h190 void handleCommand_DeathScreen(NetworkPacket* pkt);