Searched refs:handleCommand_LocalPlayerAnimations (Results 1 – 3 of 3) sorted by relevance
108 …AL_PLAYER_ANIMATIONS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_LocalPlayerAnimations }, …
1374 void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt) in handleCommand_LocalPlayerAnimations() function in Client
216 void handleCommand_LocalPlayerAnimations(NetworkPacket* pkt);