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Searched refs:handleKeyDown (Results 1 – 25 of 448) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Ddialogs.h86 virtual void handleKeyDown(Common::KeyState state) { in handleKeyDown() function
106 virtual void handleKeyDown(Common::KeyState state);
116 virtual void handleKeyDown(Common::KeyState state);
136 virtual void handleKeyDown(Common::KeyState state) override;
165 virtual void handleKeyDown(Common::KeyState state);
177 virtual void handleKeyDown(Common::KeyState state);
183 virtual void handleKeyDown(Common::KeyState state);
H A Ddialogs.cpp470 void PauseDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::PauseDialog
474 ScummDialog::handleKeyDown(state); in handleKeyDown()
492 void ConfirmDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ConfirmDialog
504 ScummDialog::handleKeyDown(state); in handleKeyDown()
548 void ValueDisplayDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ValueDisplayDialog
580 void SubtitleSettingsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::SubtitleSettingsDialog
620 void Indy3IQPointsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::Indy3IQPointsDialog
624 ScummDialog::handleKeyDown(state); in handleKeyDown()
633 void DebugInputDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::DebugInputDialog
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Ddialogs.h89 void handleKeyDown(Common::KeyState state) override { in handleKeyDown() function
109 void handleKeyDown(Common::KeyState state) override;
119 void handleKeyDown(Common::KeyState state) override;
139 void handleKeyDown(Common::KeyState state) override;
168 void handleKeyDown(Common::KeyState state) override;
180 void handleKeyDown(Common::KeyState state) override;
186 void handleKeyDown(Common::KeyState state) override;
H A Ddialogs.cpp484 void PauseDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::PauseDialog
488 ScummDialog::handleKeyDown(state); in handleKeyDown()
509 void ConfirmDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ConfirmDialog
521 ScummDialog::handleKeyDown(state); in handleKeyDown()
565 void ValueDisplayDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ValueDisplayDialog
597 void SubtitleSettingsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::SubtitleSettingsDialog
637 void Indy3IQPointsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::Indy3IQPointsDialog
641 ScummDialog::handleKeyDown(state); in handleKeyDown()
650 void DebugInputDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::DebugInputDialog
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/core/src/common/
H A DinteractionMode.ts51 this.container.removeEventListener("keydown", this.handleKeyDown as EventListener);
55 private handleKeyDown = (e: KeyboardEvent) => { property in InteractionModeEngine
68 this.container.addEventListener("keydown", this.handleKeyDown as EventListener);
/dports/security/keybase/client-v5.7.1/shared/team-building/
H A Dinput.tsx19 const handleKeyDown = (preventDefault: () => void, ctrlKey: boolean, key: string, props: Props) => {
75 handleKeyDown(() => e.preventDefault(), e.ctrlKey, e.key, props)
78 handleKeyDown(noop, false, e.nativeEvent.key, props)
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/core/src/components/hotkeys/
H A DhotkeysTarget2.tsx25 handleKeyDown: React.KeyboardEventHandler<HTMLElement>;
48 const { handleKeyDown, handleKeyUp } = useHotkeys(hotkeys, options);
60 return children({ handleKeyDown, handleKeyUp });
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dui_container.cpp115 void UIContainer::handleKeyDown(const Common::KeyState &kbd) { in handleKeyDown() function in BladeRunner::UIContainer
118 (*component)->handleKeyDown(kbd); in handleKeyDown()
126 (*component)->handleKeyDown(kbd); in handleKeyDown()
/dports/games/residualvm/residualvm-0.3.1/gui/
H A DTooltip.h59 virtual void handleKeyDown(Common::KeyState state) { in handleKeyDown() function
61 _parent->handleKeyDown(state); in handleKeyDown()
/dports/games/scummvm/scummvm-2.5.1/gui/
H A DTooltip.h59 void handleKeyDown(Common::KeyState state) override { in handleKeyDown() function
61 _parent->handleKeyDown(state); in handleKeyDown()
/dports/games/libretro-scummvm/scummvm-7b1e929/gui/
H A DTooltip.h59 virtual void handleKeyDown(Common::KeyState state) override { in handleKeyDown() function
61 _parent->handleKeyDown(state); in handleKeyDown()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dui_container.cpp65 void UIContainer::handleKeyDown(const Common::KeyState &kbd) { in handleKeyDown() function in BladeRunner::UIContainer
67 (*component)->handleKeyDown(kbd); in handleKeyDown()
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/select/lib/esnext/components/query-list/
H A DqueryList.d.ts68 handleKeyDown: React.KeyboardEventHandler<HTMLElement>; property
151 private handleKeyDown;
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/select/lib/esm/components/query-list/
H A DqueryList.d.ts68 handleKeyDown: React.KeyboardEventHandler<HTMLElement>; property
151 private handleKeyDown;
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/select/lib/cjs/components/query-list/
H A DqueryList.d.ts68 handleKeyDown: React.KeyboardEventHandler<HTMLElement>; property
151 private handleKeyDown;
/dports/sysutils/helmfile/vault-f6547fa8e820/ui/app/templates/partials/
H A Dsecret-form-edit.hbs25 handleKeyDown=(action "handleKeyDown")
H A Dsecret-form-create.hbs32 handleKeyDown=(action "handleKeyDown")
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dinputdialog.cpp91 void InputDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Grim::InputDialog
99 GUI::Dialog::handleKeyDown(state); in handleKeyDown()
/dports/misc/concourse/vault-bdd38fca2cff/ui/app/templates/partials/
H A Dsecret-form-create.hbs32 handleKeyDown=(action "handleKeyDown")
H A Dsecret-form-edit.hbs25 handleKeyDown=(action "handleKeyDown")
/dports/misc/concourse/concourse-6.7.2/vendor/github.com/hashicorp/vault/ui/app/templates/partials/
H A Dsecret-form-create.hbs32 handleKeyDown=(action "handleKeyDown")
/dports/sysutils/gomplate/gomplate-3.9.0/vendor/github.com/hashicorp/vault/ui/app/templates/partials/
H A Dsecret-form-create.hbs32 handleKeyDown=(action "handleKeyDown")
H A Dsecret-form-edit.hbs25 handleKeyDown=(action "handleKeyDown")
/dports/sysutils/helmfile/helmfile-0.138.7/vendor/github.com/hashicorp/vault/ui/app/templates/partials/
H A Dsecret-form-create.hbs32 handleKeyDown=(action "handleKeyDown")
H A Dsecret-form-edit.hbs25 handleKeyDown=(action "handleKeyDown")

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