/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | dialogs.h | 86 virtual void handleKeyDown(Common::KeyState state) { in handleKeyDown() function 106 virtual void handleKeyDown(Common::KeyState state); 116 virtual void handleKeyDown(Common::KeyState state); 136 virtual void handleKeyDown(Common::KeyState state) override; 165 virtual void handleKeyDown(Common::KeyState state); 177 virtual void handleKeyDown(Common::KeyState state); 183 virtual void handleKeyDown(Common::KeyState state);
|
H A D | dialogs.cpp | 470 void PauseDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::PauseDialog 474 ScummDialog::handleKeyDown(state); in handleKeyDown() 492 void ConfirmDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ConfirmDialog 504 ScummDialog::handleKeyDown(state); in handleKeyDown() 548 void ValueDisplayDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ValueDisplayDialog 580 void SubtitleSettingsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::SubtitleSettingsDialog 620 void Indy3IQPointsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::Indy3IQPointsDialog 624 ScummDialog::handleKeyDown(state); in handleKeyDown() 633 void DebugInputDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::DebugInputDialog
|
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | dialogs.h | 89 void handleKeyDown(Common::KeyState state) override { in handleKeyDown() function 109 void handleKeyDown(Common::KeyState state) override; 119 void handleKeyDown(Common::KeyState state) override; 139 void handleKeyDown(Common::KeyState state) override; 168 void handleKeyDown(Common::KeyState state) override; 180 void handleKeyDown(Common::KeyState state) override; 186 void handleKeyDown(Common::KeyState state) override;
|
H A D | dialogs.cpp | 484 void PauseDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::PauseDialog 488 ScummDialog::handleKeyDown(state); in handleKeyDown() 509 void ConfirmDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ConfirmDialog 521 ScummDialog::handleKeyDown(state); in handleKeyDown() 565 void ValueDisplayDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::ValueDisplayDialog 597 void SubtitleSettingsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::SubtitleSettingsDialog 637 void Indy3IQPointsDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::Indy3IQPointsDialog 641 ScummDialog::handleKeyDown(state); in handleKeyDown() 650 void DebugInputDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Scumm::DebugInputDialog
|
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/core/src/common/ |
H A D | interactionMode.ts | 51 this.container.removeEventListener("keydown", this.handleKeyDown as EventListener); 55 private handleKeyDown = (e: KeyboardEvent) => { property in InteractionModeEngine 68 this.container.addEventListener("keydown", this.handleKeyDown as EventListener);
|
/dports/security/keybase/client-v5.7.1/shared/team-building/ |
H A D | input.tsx | 19 const handleKeyDown = (preventDefault: () => void, ctrlKey: boolean, key: string, props: Props) => { 75 handleKeyDown(() => e.preventDefault(), e.ctrlKey, e.key, props) 78 handleKeyDown(noop, false, e.nativeEvent.key, props)
|
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/core/src/components/hotkeys/ |
H A D | hotkeysTarget2.tsx | 25 handleKeyDown: React.KeyboardEventHandler<HTMLElement>; 48 const { handleKeyDown, handleKeyUp } = useHotkeys(hotkeys, options); 60 return children({ handleKeyDown, handleKeyUp });
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | ui_container.cpp | 115 void UIContainer::handleKeyDown(const Common::KeyState &kbd) { in handleKeyDown() function in BladeRunner::UIContainer 118 (*component)->handleKeyDown(kbd); in handleKeyDown() 126 (*component)->handleKeyDown(kbd); in handleKeyDown()
|
/dports/games/residualvm/residualvm-0.3.1/gui/ |
H A D | Tooltip.h | 59 virtual void handleKeyDown(Common::KeyState state) { in handleKeyDown() function 61 _parent->handleKeyDown(state); in handleKeyDown()
|
/dports/games/scummvm/scummvm-2.5.1/gui/ |
H A D | Tooltip.h | 59 void handleKeyDown(Common::KeyState state) override { in handleKeyDown() function 61 _parent->handleKeyDown(state); in handleKeyDown()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/gui/ |
H A D | Tooltip.h | 59 virtual void handleKeyDown(Common::KeyState state) override { in handleKeyDown() function 61 _parent->handleKeyDown(state); in handleKeyDown()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | ui_container.cpp | 65 void UIContainer::handleKeyDown(const Common::KeyState &kbd) { in handleKeyDown() function in BladeRunner::UIContainer 67 (*component)->handleKeyDown(kbd); in handleKeyDown()
|
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/select/lib/esnext/components/query-list/ |
H A D | queryList.d.ts | 68 handleKeyDown: React.KeyboardEventHandler<HTMLElement>; property 151 private handleKeyDown;
|
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/select/lib/esm/components/query-list/ |
H A D | queryList.d.ts | 68 handleKeyDown: React.KeyboardEventHandler<HTMLElement>; property 151 private handleKeyDown;
|
/dports/textproc/opensearch-dashboards/opensearch-dashboards-1.2.0-linux-x64/plugins/observabilityDashboards/node_modules/@blueprintjs/select/lib/cjs/components/query-list/ |
H A D | queryList.d.ts | 68 handleKeyDown: React.KeyboardEventHandler<HTMLElement>; property 151 private handleKeyDown;
|
/dports/sysutils/helmfile/vault-f6547fa8e820/ui/app/templates/partials/ |
H A D | secret-form-edit.hbs | 25 handleKeyDown=(action "handleKeyDown")
|
H A D | secret-form-create.hbs | 32 handleKeyDown=(action "handleKeyDown")
|
/dports/games/scummvm/scummvm-2.5.1/engines/grim/ |
H A D | inputdialog.cpp | 91 void InputDialog::handleKeyDown(Common::KeyState state) { in handleKeyDown() function in Grim::InputDialog 99 GUI::Dialog::handleKeyDown(state); in handleKeyDown()
|
/dports/misc/concourse/vault-bdd38fca2cff/ui/app/templates/partials/ |
H A D | secret-form-create.hbs | 32 handleKeyDown=(action "handleKeyDown")
|
H A D | secret-form-edit.hbs | 25 handleKeyDown=(action "handleKeyDown")
|
/dports/misc/concourse/concourse-6.7.2/vendor/github.com/hashicorp/vault/ui/app/templates/partials/ |
H A D | secret-form-create.hbs | 32 handleKeyDown=(action "handleKeyDown")
|
/dports/sysutils/gomplate/gomplate-3.9.0/vendor/github.com/hashicorp/vault/ui/app/templates/partials/ |
H A D | secret-form-create.hbs | 32 handleKeyDown=(action "handleKeyDown")
|
H A D | secret-form-edit.hbs | 25 handleKeyDown=(action "handleKeyDown")
|
/dports/sysutils/helmfile/helmfile-0.138.7/vendor/github.com/hashicorp/vault/ui/app/templates/partials/ |
H A D | secret-form-create.hbs | 32 handleKeyDown=(action "handleKeyDown")
|
H A D | secret-form-edit.hbs | 25 handleKeyDown=(action "handleKeyDown")
|