Searched refs:handleMonsterChatter (Results 1 – 2 of 2) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | monster.hpp | 727 bool handleMonsterChatter(int monsterclicked, bool ringconflict, char namesays[64], Entity* my, Sta…
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H A D | actmonster.cpp | 3090 handleMonsterChatter(monsterclicked, ringconflict, namesays, my, myStats); in actMonster() 3113 handleMonsterChatter(monsterclicked, ringconflict, namesays, my, myStats); in actMonster() 8647 bool handleMonsterChatter(int monsterclicked, bool ringconflict, char namesays[64], Entity* my, Sta… in handleMonsterChatter() function
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