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Searched refs:handleMouseAction (Results 1 – 25 of 31) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Delevator.cpp195 _imagePicker->handleMouseAction(x, y, false, true, false); in handleMouseUp()
200 _imagePicker->handleMouseAction(x, y, true, false, false); in handleMouseDown()
218 _imagePicker->handleMouseAction(p.x, p.y, false, false, false); in tick()
H A Dspinner.cpp231 _imagePicker->handleMouseAction(x, y, false, true, false); in handleMouseUp()
236 _imagePicker->handleMouseAction(x, y, true, false, false); in handleMouseDown()
252 _imagePicker->handleMouseAction(p.x, p.y, false, false, false); in tick()
H A Dkia_section_clues.cpp171 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
178 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
185 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dkia_section_save.cpp254 _buttons->handleMouseAction(_mouseX, _mouseY, false, false, false); in handleMouseMove()
267 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
273 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dkia_section_crimes.cpp193 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
199 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
206 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dui_image_picker.h94 bool handleMouseAction(int x, int y, bool down, bool up, bool ignore = false);
H A Dkia_section_suspects.cpp229 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
235 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
242 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dkia_section_settings.cpp263 _playerAgendaSelector->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
269 _playerAgendaSelector->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
276 _playerAgendaSelector->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dvk.cpp190 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in tick()
219 if (!_buttons->handleMouseAction(mouseX, mouseY, true, false, false)) { in handleMouseDown()
227 _buttons->handleMouseAction(mouseX, mouseY, false, true, false); in handleMouseUp()
H A Dkia.cpp299 _buttons->handleMouseAction(mouse.x, mouse.y, false, false, false); in tick()
406 _buttons->handleMouseAction(mouseX, mouseY, true, false, false); in handleMouseDown()
418 _buttons->handleMouseAction(mouseX, mouseY, false, true, false); in handleMouseUp()
H A Dui_image_picker.cpp273 bool UIImagePicker::handleMouseAction(int x, int y, bool down, bool up, bool ignore) { in handleMouseAction() function in BladeRunner::UIImagePicker
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Delevator.cpp195 _imagePicker->handleMouseAction(x, y, false, true, false); in handleMouseUp()
200 _imagePicker->handleMouseAction(x, y, true, false, false); in handleMouseDown()
218 _imagePicker->handleMouseAction(p.x, p.y, false, false, false); in tick()
H A Dspinner.cpp231 _imagePicker->handleMouseAction(x, y, false, true, false); in handleMouseUp()
236 _imagePicker->handleMouseAction(x, y, true, false, false); in handleMouseDown()
252 _imagePicker->handleMouseAction(p.x, p.y, false, false, false); in tick()
H A Dui_dropdown.cpp228 _lineDropdownBtn->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
238 _lineDropdownBtn->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
266 _lineDropdownBtn->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dkia_section_save.cpp254 _buttons->handleMouseAction(_mouseX, _mouseY, false, false, false); in handleMouseMove()
267 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
273 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dkia_section_clues.cpp171 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
178 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
185 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dkia_section_crimes.cpp193 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
199 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
206 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dui_image_picker.h99 bool handleMouseAction(int x, int y, bool down, bool up, bool ignore = false);
H A Dkia_section_suspects.cpp229 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
235 _buttons->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
242 _buttons->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dkia_section_settings.cpp372 _playerAgendaSelector->handleMouseAction(mouseX, mouseY, false, false, false); in handleMouseMove()
379 _playerAgendaSelector->handleMouseAction(_mouseX, _mouseY, true, false, false); in handleMouseDown()
387 _playerAgendaSelector->handleMouseAction(_mouseX, _mouseY, false, true, false); in handleMouseUp()
H A Dvk.cpp190 _buttons->handleMouseAction(mouseX, mouseY, false, false, false); in tick()
219 if (!_buttons->handleMouseAction(mouseX, mouseY, true, false, false)) { in handleMouseDown()
227 _buttons->handleMouseAction(mouseX, mouseY, false, true, false); in handleMouseUp()
H A Dkia.cpp302 _buttons->handleMouseAction(mouse.x, mouse.y, false, false, false); in tick()
409 _buttons->handleMouseAction(mouseX, mouseY, true, false, false); in handleMouseDown()
421 _buttons->handleMouseAction(mouseX, mouseY, false, true, false); in handleMouseUp()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dbladerunner.cpp1221 handleMouseAction(event.mouse.x, event.mouse.y, true, false); in handleEvents()
1226 handleMouseAction(event.mouse.x, event.mouse.y, false, false); in handleEvents()
1230 handleMouseAction(event.mouse.x, event.mouse.y, true, true); in handleEvents()
1235 handleMouseAction(event.mouse.x, event.mouse.y, false, true); in handleEvents()
1240 handleMouseAction(event.mouse.x, event.mouse.y, false, false, -1); in handleEvents()
1245 handleMouseAction(event.mouse.x, event.mouse.y, false, false, 1); in handleEvents()
1356 void BladeRunnerEngine::handleMouseAction(int x, int y, bool mainButton, bool buttonDown, int scrol… in handleMouseAction() function in BladeRunner::BladeRunnerEngine
H A Dbladerunner.h286 void handleMouseAction(int x, int y, bool mainButton, bool buttonDown, int scrollDirection = 0);
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dbladerunner.cpp1306 handleMouseAction(event.mouse.x, event.mouse.y, true, false); in handleEvents()
1311 handleMouseAction(event.mouse.x, event.mouse.y, false, false); in handleEvents()
1315 handleMouseAction(event.mouse.x, event.mouse.y, true, true); in handleEvents()
1320 handleMouseAction(event.mouse.x, event.mouse.y, false, true); in handleEvents()
1325 handleMouseAction(event.mouse.x, event.mouse.y, false, false, -1); in handleEvents()
1330 handleMouseAction(event.mouse.x, event.mouse.y, false, false, 1); in handleEvents()
1470 void BladeRunnerEngine::handleMouseAction(int x, int y, bool mainButton, bool buttonDown, int scrol… in handleMouseAction() function in BladeRunner::BladeRunnerEngine

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