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Searched refs:handleMoveState (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Dpspkeyboard.h81 bool handleMoveState(SceCtrlData &pad);
H A Dpspkeyboard.cpp378 havePspEvent = handleMoveState(pad); in processInput()
397 bool PSPKeyboard::handleMoveState(SceCtrlData &pad) { in handleMoveState() function in PSPKeyboard
/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/
H A Dpspkeyboard.h81 bool handleMoveState(SceCtrlData &pad);
H A Dpspkeyboard.cpp378 havePspEvent = handleMoveState(pad); in processInput()
397 bool PSPKeyboard::handleMoveState(SceCtrlData &pad) { in handleMoveState() function in PSPKeyboard