Searched refs:handleWhipAttacks (Results 1 – 3 of 3) sorted by relevance
583 boolean handleWhipAttacks(creature *attacker, enum directions dir, boolean *aborted) { in handleWhipAttacks() function861 if (handleWhipAttacks(&player, direction, &specialAttackAborted) in playerMoves()
2860 boolean handleWhipAttacks(creature *attacker, enum directions dir, boolean *aborted);
3674 if (handleWhipAttacks(monst, dir, NULL) in moveMonster()