Searched refs:hard_tile (Results 1 – 1 of 1) sorted by relevance
199 static int hard_tile = 0; variable411 if (hmap.htile[hard_tile].x[x].y[y] == 1) in draw_hard()3394 change_tile(hard_tile, 2); in updateFrame()3403 change_tile(hard_tile, 3); in updateFrame()3411 change_tile(hard_tile, 1); in updateFrame()3541 hard_tile = j; in updateFrame()3941 hard_tile--; in updateFrame()3942 if (hard_tile < 0) hard_tile = 799; in updateFrame()3947 hard_tile++; in updateFrame()3948 if (hard_tile > 799) hard_tile = 0; in updateFrame()[all …]