Searched refs:hasAliveUnits (Results 1 – 3 of 3) sorted by relevance
208 bool hasAliveUnits(bool filterMobileUnits, bool filterBuiltUnits) const;
601 bool Faction::hasAliveUnits(bool filterMobileUnits, bool filterBuiltUnits) const { in hasAliveUnits() function in Glest::Game::Faction
2522 if(faction->hasAliveUnits(true,false) == true) { in showWorldForPlayer()