Searched refs:hasDialogue (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/ |
H A D | scene_lol.cpp | 1256 void LoLEngine::prepareSpecialScene(int fieldType, int hasDialogue, int suspendGui, int allowSceneU… in prepareSpecialScene() argument 1265 if (hasDialogue) in prepareSpecialScene() 1298 if (hasDialogue) in prepareSpecialScene()
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H A D | lol.h | 936 …void prepareSpecialScene(int fieldType, int hasDialogue, int suspendGui, int allowSceneUpdate, int…
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/ |
H A D | scene_lol.cpp | 1256 void LoLEngine::prepareSpecialScene(int fieldType, int hasDialogue, int suspendGui, int allowSceneU… in prepareSpecialScene() argument 1265 if (hasDialogue) in prepareSpecialScene() 1298 if (hasDialogue) in prepareSpecialScene()
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H A D | lol.h | 942 …void prepareSpecialScene(int fieldType, int hasDialogue, int suspendGui, int allowSceneUpdate, int…
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