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Searched refs:hasHero (Results 1 – 9 of 9) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dstack.h308 bool hasHero() const;
H A DAI_Allocation.cpp353 if (s->hasHero() == false) in attackNearbyEnemies()
468 if (s->hasHero() && get_quests) in visitTemples()
520 if (s->hasHero()) in visitRuins()
551 if (s->hasHero() && s->getParked() == false) in pickupItems()
581 if (s->hasHero() == false) in oldPickupItems()
H A Dai_fast.cpp448 if (s->hasHero() == false) in computerTurn()
462 else if (s->hasHero() == true) in computerTurn()
H A Dplayer.cpp1128 if (s->hasHero()) in computerSearch()
1149 if (s->hasHero() == true) in computerSearch()
1644 if (stack && stack->hasHero()) in conquerCity()
2381 if ((*it)->hasHero() && army->isHero() == false && in updateArmyValues()
2852 if (s->hasHero() == false) in AI_maybePickUpItems()
2928 if (s->hasHero() == false) in AI_maybeVisitTempleForQuest()
2993 if (s->hasHero() == false) in AI_maybeVisitRuin()
3135 if (s->hasHero() == false) in AI_maybeDisband()
3167 if (s->hasHero()) in AI_maybeDisband()
H A Dai_smart.cpp559 if ((*it)->hasHero() && (*it)->getId() != stack->getId()) in computerChoosePickupBag()
H A Dgame.cpp519 if (ruin && !ruin->isSearched() && stack->hasHero() && in search_stack()
570 if (wants_quest && stack->hasHero()) in search_stack()
H A Dstack.cpp353 bool Stack::hasHero() const in hasHero() function in Stack
H A DGameMap.cpp2545 if (stack->hasHero() == false) in can_search()
2556 if (stack->hasHero()) in can_plant_flag()
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dgame-window.cpp1878 bool hasHero = hero != NULL; in on_temple_searched() local
1895 hasHero) in on_temple_searched()
1900 if (hasHero && hero->hasQuest() == false) in on_temple_searched()