Searched refs:hasLaunchEffect (Results 1 – 1 of 1) sorted by relevance
110 readonly bool hasLaunchEffect; field in OpenRA.Mods.Common.Projectiles.LaserZap143 …hasLaunchEffect = !string.IsNullOrEmpty(info.LaunchEffectImage) && !string.IsNullOrEmpty(info.Laun… in LaserZap()150 if (hasLaunchEffect && ticks == 0) in Tick()