Home
last modified time | relevance | path

Searched refs:hasMoveTarget (Results 1 – 2 of 2) sorted by relevance

/dports/games/sdb/sdb-1.0.2/src/
H A Denemies.cpp34 hasMoveTarget = movingToNode = false; in set()
130 hasMoveTarget = true; in setMoveTarget()
168 hasMoveTarget = false; in updateMoveTarget()
245 hasMoveTarget = true; in lineOfSightBehavior()
334 if (hasMoveTarget) in update()
399 if (hasMoveTarget) in update()
412 hasMoveTarget = false; in update()
416 hasMoveTarget = false; in update()
496 if (hasMoveTarget) in update()
503 hasMoveTarget = false; in update()
[all …]
H A Denemies.h75 bool hasMoveTarget; variable