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/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dpfile.cpp284 bool hasSaveGame = pfile_archive_contains_game(archive, i); in pfile_ui_set_hero_infos() local
285 if (hasSaveGame) in pfile_ui_set_hero_infos()
295 game_2_ui_player(plr, &uihero, hasSaveGame); in pfile_ui_set_hero_infos()