Searched refs:hasVS (Results 1 – 2 of 2) sorted by relevance
128 bool hasVS = true; in createMains() local254 if ( hasVS ) in createMains()430 if ( hasVS ) in createMains()709 if ( hasVS || hasTCS || hasTES ) in createMains()
515 bool hasVS = (!vertexShader.empty()); in Compile() local868 if (hasVS) in Compile()919 if (hasVS) { in Compile()