Searched refs:has_action_energy (Results 1 – 4 of 4) sorted by relevance
1617 if (!mons->has_action_energy()) in handle_monster_move()2365 if (!invalid_monster(*mi) && mi->alive() && mi->has_action_energy()) in handle_monsters()2383 if (invalid_monster(mon) || !mon->alive() || !mon->has_action_energy()) in handle_monsters()2399 if (mon->has_action_energy()) in handle_monsters()2723 if (!mpushee->has_action_energy() in _mons_can_displace()
152 bool has_action_energy() const;
264 if (!mons->has_action_energy()) in _lose_turn()
5413 bool monster::has_action_energy() const in has_action_energy() function in monster