Searched refs:has_blend_shader (Results 1 – 10 of 10) sorted by relevance
415 bool has_blend_shader = false; in panfrost_prepare_fs_state() local418 has_blend_shader |= (blend_shaders[c] != 0); in panfrost_prepare_fs_state()440 if (has_blend_shader) in panfrost_prepare_fs_state()500 if (msaa && has_blend_shader) { in panfrost_prepare_fs_state()
421 bool has_blend_shader = false; in panfrost_prepare_fs_state() local424 has_blend_shader |= (blend_shaders[c] != 0); in panfrost_prepare_fs_state()446 if (has_blend_shader) in panfrost_prepare_fs_state()506 if (msaa && has_blend_shader) { in panfrost_prepare_fs_state()