Home
last modified time | relevance | path

Searched refs:has_claws (Results 1 – 14 of 14) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dspecies.h53 bool has_claws(species_type species);
H A Dactor.h116 virtual int has_claws(bool allow_tran = true) const = 0;
H A Dspecies.cc281 bool has_claws(species_type species) in has_claws() function
H A Dmonster.h280 int has_claws(bool allow_tran = true) const override;
H A Dtiledoll.cc477 else if (you.has_claws(false) >= 3) in fill_doll_equipment()
H A Dmelee-attack.cc1000 return base_dam + roll_dice(you.has_claws(), 3); in get_damage()
1884 if (dam_type == DVORP_CLAWING && attacker->has_claws() < 3) in attack_chops_heads()
H A Dplayer.h619 int has_claws(bool allow_tran = true) const override;
H A Dl-you.cc513 LUARET1(you_has_claws, number, you.has_claws(false)) in LUARET1()
H A Dattack.cc1182 damage += you.has_claws() * 2; in calc_base_unarmed_damage()
H A Ditem-use.cc1030 if (you.has_claws(false) == 3) in can_wear_armour()
H A Dnewgame.cc1666 species::has_claws(ng.species) ? "claws" : "unarmed"); in _construct_weapon_menu()
H A Dplayer.cc6706 int player::has_claws(bool allow_tran) const in has_claws() function in player
6724 return !slot_item(EQ_GLOVES) && has_claws(allow_tran); in has_usable_claws()
H A Dmonster.cc418 int monster::has_claws(bool /*allow_tran*/) const in has_claws() function in monster
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/util/monster/
H A Dmonster-main.cc914 if (attk.type == AT_CLAW && mon.has_claws() >= 3) in main()