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Searched refs:has_exit_button (Results 1 – 9 of 9) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DGameStateTitle.cpp192 else if (platform.has_exit_button && button_exit->checkClick()) { in logic()
230 if (platform.has_exit_button) in render()
H A DPlatform.h121 bool has_exit_button; variable
H A DPlatformWin32.cpp34 : has_exit_button(true) in Platform()
H A DPlatformEmscripten.cpp41 : has_exit_button(false) in Platform()
H A DPlatformLinux.cpp39 : has_exit_button(true) in Platform()
H A DPlatformGCW0.cpp39 : has_exit_button(true) in Platform()
H A DPlatformIPhoneOS.cpp53 : has_exit_button(false) in Platform()
H A DPlatformAndroid.cpp76 : has_exit_button(true) in Platform()
/dports/games/atanks/atanks-6.5/src/
H A Dmenu.cpp727 bool has_exit_button = false; in operator ()() local
730 while (!has_exit_button && curr) { in operator ()()
731 has_exit_button = curr->isExitButton(); in operator ()()
735 assert(has_exit_button && "ERROR: A Menu without an exit button is unleavable!"); in operator ()()