Searched refs:has_expansion (Results 1 – 6 of 6) sorted by relevance
67 bool has_expansion = expansion_pos != std::string::npos; in main() local69 if (has_expansion) { in main()118 if (!has_expansion) { in main()124 if (has_expansion) { in main()
46 #define GAME_FOV (Game::get_game_type()==BLACK_GATE && Game::has_expansion())47 #define GAME_SS (Game::get_game_type()==SERPENT_ISLE && Game::has_expansion())98 static bool has_expansion() { in has_expansion() function
853 Setup_text(GAME_SI, Game::has_expansion(), GAME_SIB); in Init()
5863 * game.*: added Game::has_expansion() to check for FoV/SS
398 bool has_expansion() const { in has_expansion() function