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Searched refs:has_key_changed (Results 1 – 11 of 11) sorted by relevance

/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/nine/
H A Dnine_state.c619 int has_key_changed = 0; in prepare_vs() local
622 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
624 if (!shader_changed && !has_key_changed) in prepare_vs()
656 int has_key_changed = 0; in prepare_ps() local
659 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
661 if (!shader_changed && !has_key_changed) in prepare_ps()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/nine/
H A Dnine_state.c646 int has_key_changed = 0; in prepare_vs() local
649 has_key_changed = NineVertexShader9_UpdateKey(vs, device); in prepare_vs()
651 if (!shader_changed && !has_key_changed) in prepare_vs()
683 int has_key_changed = 0; in prepare_ps() local
686 has_key_changed = NinePixelShader9_UpdateKey(ps, context); in prepare_ps()
688 if (!shader_changed && !has_key_changed) in prepare_ps()