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Searched refs:has_linked_enemy_camp (Results 1 – 5 of 5) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOGF_V1.cpp42 townPtr->has_linked_enemy_camp = has_linked_enemy_camp; in convert_to_version_2()
H A DOTOWN.cpp1377 if( !has_linked_own_camp && has_linked_enemy_camp ) in update_loyalty()
1734 if( has_linked_own_camp || !has_linked_enemy_camp ) in think_surrender()
4022 if( !has_linked_own_camp && has_linked_enemy_camp ) in can_recruit()
4500 has_linked_enemy_camp = 0; in update_camp_link()
4515 has_linked_enemy_camp = 1; in update_camp_link()
H A DOAI_UNIT.cpp489 …if( !townPtr->has_linked_own_camp && townPtr->has_linked_enemy_camp ) // cannot recruit from this… in recruit_jobless_worker()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOGF_V1.h59 char has_linked_enemy_camp; // whether the town has linked military camps of the same nation variable
H A DOTOWN.h108 char has_linked_enemy_camp; // whether the town has linked military camps of the same nation variable