Searched refs:has_playeridchangedmessage (Results 1 – 3 of 3) sorted by relevance
899 if (packet.GetMsg()->has_playeridchangedmessage()) { in ValidatePlayerIdChangedMessage()
26078 if (has_playeridchangedmessage()) {27612 if (has_playeridchangedmessage()) {28178 if (has_playeridchangedmessage()) {28572 if (from.has_playeridchangedmessage()) {28830 if (has_playeridchangedmessage()) {
11527 inline bool has_playeridchangedmessage() const;22384 inline bool PokerTHMessage::has_playeridchangedmessage() const { in has_playeridchangedmessage() function