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Searched refs:has_quiet (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeciv/freeciv-2.6.6/tools/ruledit/
H A Drulesave.c2131 bool has_quiet = FALSE; in save_combat_bonuses() local
2135 has_quiet = TRUE; in save_combat_bonuses()
2149 if (has_quiet) { in save_combat_bonuses()
/dports/games/freeciv-nox11/freeciv-2.6.6/tools/ruledit/
H A Drulesave.c2131 bool has_quiet = FALSE; in save_combat_bonuses() local
2135 has_quiet = TRUE; in save_combat_bonuses()
2149 if (has_quiet) { in save_combat_bonuses()