Searched refs:has_repeated_at_least_once (Results 1 – 7 of 7) sorted by relevance
560 …const bool has_repeated_at_least_once = (flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDuratio… in ButtonBehavior() local561 if (!has_repeated_at_least_once) in ButtonBehavior()
579 …const bool has_repeated_at_least_once = (flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDuratio… in ButtonBehavior() local580 if (!has_repeated_at_least_once) in ButtonBehavior()
580 …const bool has_repeated_at_least_once = (flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDuratio… in ButtonBehavior() local581 if (!has_repeated_at_least_once) in ButtonBehavior()
576 …const bool has_repeated_at_least_once = (flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDuratio…577 if (!has_repeated_at_least_once)
576 …const bool has_repeated_at_least_once = (flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDuratio… in ButtonBehavior() local577 if (!has_repeated_at_least_once) in ButtonBehavior()