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Searched refs:has_spell (Results 1 – 25 of 31) sorted by relevance

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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dspellbook.h51 bool has_spell(int spell) { // Has a spell. in has_spell() function
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dl-spells.cc22 PLUARET(boolean, you.has_spell(spell)); in LUAFN()
33 if (!you.has_spell(spell)) in LUAFN()
H A Dspl-book.cc273 if (!you.has_spell(stype)) in player_can_memorise()
308 if (!you.has_spell(spell) && you_can_memorise(spell) in player_has_available_spells()
346 if (you.has_spell(spell)) in _get_spell_list()
913 if (you.has_spell(specspell)) in _learn_spell_checks()
H A Ddescribe-spells.cc265 if (you.has_spell(spell)) in _spell_colour()
279 if (!you.has_spell(spell)) in _spell_colour()
H A Dbehold.cc257 || mon->has_spell(SPELL_MESMERISE)) in possible_beholder()
H A Ditem-name.cc2804 if ((you.has_spell(SPELL_SANDBLAST) in is_useless_item()
3039 if (you.has_spell(SPELL_ANIMATE_DEAD) in is_useless_item()
3040 || you.has_spell(SPELL_ANIMATE_SKELETON) in is_useless_item()
3041 || you.has_spell(SPELL_SIMULACRUM) in is_useless_item()
H A Dactor.h396 virtual bool has_spell(spell_type spell) const = 0;
H A Dmonster.h450 bool has_spell(spell_type spell) const override;
H A Drandbook.cc616 if (avoid_memorised[spell_pos] && you.has_spell(spell)) in make_book_level_randart()
H A Dquiver.cc1145 return is_valid_spell(spell) && you.has_spell(spell); in is_valid()
3159 if (you.has_spell(SPELL_SANDBLAST) in on_newchar()
H A Dplayer.h565 bool has_spell(spell_type spell) const override;
H A Dspl-summoning.cc1988 if (you.has_spell(spell) && raw_spell_fail(spell) < 50) in player_servitor_spell()
2022 if (caster.has_spell(spell) in _init_servitor_monster()
H A Dmon-act.cc424 if (mons->foe == MHITNOT || !mons->has_spell(SPELL_DIG) || mons->confused() in _mons_can_cast_dig()
1533 || mons.has_spell(SPELL_AWAKEN_EARTH) in _mons_take_special_action()
H A Dspl-cast.cc805 && !you.has_spell(you.last_cast_spell)) in cast_a_spell()
H A Dmon-place.cc1247 if (mon->has_spell(SPELL_REPEL_MISSILES)) in _place_monster_aux()
H A Dreligion.cc1166 && !you.has_spell(spell) in _vehumet_eligible_gift_spells()
H A Ditems.cc831 && you.has_spell(SPELL_ANIMATE_SKELETON)) in _maybe_give_corpse_hint()
/dports/editors/vim/vim-8.2.3745/src/
H A Ddrawline.c332 int has_spell = FALSE; // this buffer has spell checking in win_line() local
530 has_spell = TRUE; in win_line()
723 if (has_spell && !number_only) in win_line()
864 if (has_spell) in win_line()
1530 has_spell ? &can_spell : in win_line()
1934 if (has_spell && v >= word_end && v > cur_checked_col) in win_line()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/
H A Dsiintrinsics.h239 USECODE_INTRINSIC_PTR(has_spell), // 0xd4
H A Dsibetaintrinsics.h237 USECODE_INTRINSIC_PTR(has_spell), // 0xd3
H A Dbgintrinsics.h234 USECODE_INTRINSIC_PTR(has_spell), // 0xd2
H A Ducinternal.h401 USECODE_INTRINSIC_DECL(has_spell);
H A Dintrinsics.cc1617 USECODE_INTRINSIC(has_spell) { in USECODE_INTRINSIC() argument
1627 return Usecode_value(book->has_spell(parms[1].get_int_value())); in USECODE_INTRINSIC()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DSpellbook_gump.cc320 if (book->has_spell(spell)) in do_spell()
/dports/editors/neovim/neovim-0.6.1/src/nvim/
H A Dscreen.c2064 bool has_spell = false; // this buffer has spell checking in win_line() local
2239 has_spell = true; in win_line()
2445 if (has_spell && !number_only) { in win_line()
2567 if (has_spell) { in win_line()
3061 if (draw_state == WL_LINE && (area_highlighting || has_spell)) { in win_line()
3441 has_spell ? &can_spell : NULL, false); in win_line()
3482 if (has_spell && v >= word_end && v > cur_checked_col) { in win_line()

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