/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | spellbook.h | 51 bool has_spell(int spell) { // Has a spell. in has_spell() function
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | l-spells.cc | 22 PLUARET(boolean, you.has_spell(spell)); in LUAFN() 33 if (!you.has_spell(spell)) in LUAFN()
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H A D | spl-book.cc | 273 if (!you.has_spell(stype)) in player_can_memorise() 308 if (!you.has_spell(spell) && you_can_memorise(spell) in player_has_available_spells() 346 if (you.has_spell(spell)) in _get_spell_list() 913 if (you.has_spell(specspell)) in _learn_spell_checks()
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H A D | describe-spells.cc | 265 if (you.has_spell(spell)) in _spell_colour() 279 if (!you.has_spell(spell)) in _spell_colour()
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H A D | behold.cc | 257 || mon->has_spell(SPELL_MESMERISE)) in possible_beholder()
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H A D | item-name.cc | 2804 if ((you.has_spell(SPELL_SANDBLAST) in is_useless_item() 3039 if (you.has_spell(SPELL_ANIMATE_DEAD) in is_useless_item() 3040 || you.has_spell(SPELL_ANIMATE_SKELETON) in is_useless_item() 3041 || you.has_spell(SPELL_SIMULACRUM) in is_useless_item()
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H A D | actor.h | 396 virtual bool has_spell(spell_type spell) const = 0;
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H A D | monster.h | 450 bool has_spell(spell_type spell) const override;
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H A D | randbook.cc | 616 if (avoid_memorised[spell_pos] && you.has_spell(spell)) in make_book_level_randart()
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H A D | quiver.cc | 1145 return is_valid_spell(spell) && you.has_spell(spell); in is_valid() 3159 if (you.has_spell(SPELL_SANDBLAST) in on_newchar()
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H A D | player.h | 565 bool has_spell(spell_type spell) const override;
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H A D | spl-summoning.cc | 1988 if (you.has_spell(spell) && raw_spell_fail(spell) < 50) in player_servitor_spell() 2022 if (caster.has_spell(spell) in _init_servitor_monster()
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H A D | mon-act.cc | 424 if (mons->foe == MHITNOT || !mons->has_spell(SPELL_DIG) || mons->confused() in _mons_can_cast_dig() 1533 || mons.has_spell(SPELL_AWAKEN_EARTH) in _mons_take_special_action()
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H A D | spl-cast.cc | 805 && !you.has_spell(you.last_cast_spell)) in cast_a_spell()
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H A D | mon-place.cc | 1247 if (mon->has_spell(SPELL_REPEL_MISSILES)) in _place_monster_aux()
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H A D | religion.cc | 1166 && !you.has_spell(spell) in _vehumet_eligible_gift_spells()
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H A D | items.cc | 831 && you.has_spell(SPELL_ANIMATE_SKELETON)) in _maybe_give_corpse_hint()
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/dports/editors/vim/vim-8.2.3745/src/ |
H A D | drawline.c | 332 int has_spell = FALSE; // this buffer has spell checking in win_line() local 530 has_spell = TRUE; in win_line() 723 if (has_spell && !number_only) in win_line() 864 if (has_spell) in win_line() 1530 has_spell ? &can_spell : in win_line() 1934 if (has_spell && v >= word_end && v > cur_checked_col) in win_line()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/ |
H A D | siintrinsics.h | 239 USECODE_INTRINSIC_PTR(has_spell), // 0xd4
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H A D | sibetaintrinsics.h | 237 USECODE_INTRINSIC_PTR(has_spell), // 0xd3
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H A D | bgintrinsics.h | 234 USECODE_INTRINSIC_PTR(has_spell), // 0xd2
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H A D | ucinternal.h | 401 USECODE_INTRINSIC_DECL(has_spell);
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H A D | intrinsics.cc | 1617 USECODE_INTRINSIC(has_spell) { in USECODE_INTRINSIC() argument 1627 return Usecode_value(book->has_spell(parms[1].get_int_value())); in USECODE_INTRINSIC()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/ |
H A D | Spellbook_gump.cc | 320 if (book->has_spell(spell)) in do_spell()
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/dports/editors/neovim/neovim-0.6.1/src/nvim/ |
H A D | screen.c | 2064 bool has_spell = false; // this buffer has spell checking in win_line() local 2239 has_spell = true; in win_line() 2445 if (has_spell && !number_only) { in win_line() 2567 if (has_spell) { in win_line() 3061 if (draw_state == WL_LINE && (area_highlighting || has_spell)) { in win_line() 3441 has_spell ? &can_spell : NULL, false); in win_line() 3482 if (has_spell && v >= word_end && v > cur_checked_col) { in win_line()
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