Searched refs:haveFonts (Results 1 – 7 of 7) sorted by relevance
70 static bool haveFonts = false; in loadSystemFont() local71 if (!haveFonts) { in loadSystemFont()73 haveFonts = true; in loadSystemFont()
30 le_bool haveFonts = FALSE; in FontMap() local73 haveFonts = TRUE; in FontMap()94 haveFonts = TRUE; in FontMap()105 if (! haveFonts) { in FontMap()
159 bool haveFonts = false; in initScribusCore() local160 haveFonts = ScCore->initFonts(showFontInfo); in initScribusCore()161 if (!haveFonts) in initScribusCore()293 bool haveFonts=m_prefsManager.GetAllFonts(showFontInfo); in initFonts() local294 if (!haveFonts) in initFonts()303 return haveFonts; in initFonts()