Searched refs:havePrevious (Results 1 – 3 of 3) sorted by relevance
444 bool havePrevious = false; in writeRenderObject() local447 havePrevious = true; in writeRenderObject()451 if (havePrevious) in writeRenderObject()453 havePrevious = true; in writeRenderObject()458 if (havePrevious) in writeRenderObject()460 havePrevious = true; in writeRenderObject()465 if (havePrevious) in writeRenderObject()
546 bool havePrevious = false; in AddSpacingElem() local598 if(havePrevious) in AddSpacingElem()611 havePrevious = true; in AddSpacingElem()
2622 bool havePrevious = false; in VerifyLocusSeparations() local2651 if(havePrevious) in VerifyLocusSeparations()2662 havePrevious = true; in VerifyLocusSeparations()