Searched refs:have_allocated (Results 1 – 7 of 7) sorted by relevance
/dports/lang/rexx-regina/regina-rexx-3.9.3/ |
H A D | dbgfuncs.c | 72 ptr = int_to_streng( TSD,have_allocated(TSD, MEM_ALLOC)) ; in dbg_allocated() 76 ptr = int_to_streng( TSD,have_allocated(TSD, MEM_LEAKED)) ; in dbg_allocated() 80 ptr = int_to_streng( TSD,have_allocated(TSD, MEM_CURRENT)) ; in dbg_allocated() 86 have_allocated(TSD, MEM_ALLOC), in dbg_allocated() 87 have_allocated(TSD, MEM_CURRENT), in dbg_allocated() 88 have_allocated(TSD, MEM_LEAKED)) ; in dbg_allocated()
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H A D | memory.c | 1260 int have_allocated( tsd_t *TSD, int flag ) in have_allocated() function
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H A D | wrappers.h | 290 #define have_allocated __regina_have_allocated macro
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H A D | extern.h | 136 int have_allocated( tsd_t *TSD, int flag ) ;
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | outer-menu.h | 83 ASSERT(!have_allocated); in set_initial_focus() 106 bool have_allocated {false};
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H A D | outer-menu.cc | 254 if (!have_allocated) in _allocate_region() 256 have_allocated = true; in _allocate_region()
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H A D | hiscores.cc | 400 bool have_allocated {false}; member in UIHiscoresMenu 520 if (!have_allocated) in _allocate_region() 522 have_allocated = true; in _allocate_region()
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