/dports/games/bloodfrontier/bloodfrontier/src/shared/ |
H A D | tools.h | 259 static inline float heapscore(const T &n) { return n; } in heapscore() function 476 float score = heapscore(buf[i]); in upheap() 480 if(score >= heapscore(buf[pi])) break; in upheap() 495 float score = heapscore(buf[i]); in downheap() 500 float cscore = heapscore(buf[ci]); in downheap() 503 … if(ci+1 < ulen && heapscore(buf[ci+1]) < cscore) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap() 506 … else if(ci+1 < ulen && heapscore(buf[ci+1]) < score) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap()
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/dports/devel/emscripten/emscripten-2.0.3/tests/cubescript/ |
H A D | tools.h | 205 static inline float heapscore(const T &n) { return n; } in heapscore() function 429 float score = heapscore(buf[i]); in upheap() 433 if(score >= heapscore(buf[pi])) break; in upheap() 448 float score = heapscore(buf[i]); in downheap() 453 float cscore = heapscore(buf[ci]); in downheap() 456 … if(ci+1 < ulen && heapscore(buf[ci+1]) < cscore) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap() 459 … else if(ci+1 < ulen && heapscore(buf[ci+1]) < score) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap()
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/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | tools.h | 366 static inline float heapscore(const T &n) { return n; } in heapscore() function 771 float score = heapscore(buf[i]); in upheap() 775 if(score >= heapscore(buf[pi])) break; in upheap() 790 float score = heapscore(buf[i]); in downheap() 795 float cscore = heapscore(buf[ci]); in downheap() 798 … if(ci+1 < ulen && heapscore(buf[ci+1]) < cscore) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap() 801 … else if(ci+1 < ulen && heapscore(buf[ci+1]) < score) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap()
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/dports/games/tesseract/tesseract/src/shared/ |
H A D | tools.h | 366 static inline float heapscore(const T &n) { return n; } in heapscore() function 771 float score = heapscore(buf[i]); in upheap() 775 if(score >= heapscore(buf[pi])) break; in upheap() 790 float score = heapscore(buf[i]); in downheap() 795 float cscore = heapscore(buf[ci]); in downheap() 798 … if(ci+1 < ulen && heapscore(buf[ci+1]) < cscore) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap() 801 … else if(ci+1 < ulen && heapscore(buf[ci+1]) < score) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap()
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | tools.h | 396 static inline float heapscore(const T &n) { return n; } in heapscore() function 811 float score = heapscore(buf[i]); in upheap() 815 if(score >= heapscore(buf[pi])) break; in upheap() 830 float score = heapscore(buf[i]); in downheap() 835 float cscore = heapscore(buf[ci]); in downheap() 838 … if(ci+1 < ulen && heapscore(buf[ci+1]) < cscore) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap() 841 … else if(ci+1 < ulen && heapscore(buf[ci+1]) < score) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap()
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | tools.h | 400 static inline float heapscore(const T &n) { return n; } in heapscore() function 823 float score = heapscore(buf[i]); in upheap() 827 if(score >= heapscore(buf[pi])) break; in upheap() 842 float score = heapscore(buf[i]); in downheap() 847 float cscore = heapscore(buf[ci]); in downheap() 850 … if(ci+1 < ulen && heapscore(buf[ci+1]) < cscore) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap() 853 … else if(ci+1 < ulen && heapscore(buf[ci+1]) < score) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap()
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | tools.h | 520 static inline float heapscore(const T &n) { return n; } in heapscore() function 943 float score = heapscore(buf[i]); in upheap() 947 if(score >= heapscore(buf[pi])) break; in upheap() 962 float score = heapscore(buf[i]); in downheap() 967 float cscore = heapscore(buf[ci]); in downheap() 970 … if(ci+1 < ulen && heapscore(buf[ci+1]) < cscore) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap() 973 … else if(ci+1 < ulen && heapscore(buf[ci+1]) < score) { swap(buf[ci+1], buf[i]); i = ci+1; } in downheap()
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | waypoint.cpp | 404 static inline float heapscore(waypoint *q) { return q->score(); } in heapscore() function
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/dports/games/tesseract/tesseract/src/game/ |
H A D | waypoint.cpp | 404 static inline float heapscore(waypoint *q) { return q->score(); } in heapscore() function
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | waypoint.cpp | 420 static inline float heapscore(waypoint *q) { return q->score(); } in heapscore() function
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | waypoint.cpp | 415 static inline float heapscore(waypoint *q) { return q->score(); } in heapscore() function
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | waypoint.cpp | 419 static inline float heapscore(waypoint *q) { return q->score(); } in heapscore() function
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/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | entities.cpp | 1240 static inline float heapscore(linkq *q) { return q->score(); } in heapscore() function
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