/dports/x11-fonts/nerd-fonts/nerd-fonts-2.1.0/patched-fonts/Overpass/Non-Mono/Heavy/ |
H A D | readme.md | 1467 ./font-patcher overpass-heavy.otf --windows --octicons 1593 ./font-patcher overpass-heavy.otf --windows --weather 1595 ./font-patcher overpass-heavy.otf --windows 1851 ./font-patcher overpass-heavy.otf --fontawesome 1979 ./font-patcher overpass-heavy.otf --octicons 2043 ./font-patcher overpass-heavy.otf --fontlinux 2075 ./font-patcher overpass-heavy.otf --pomicons 2091 ./font-patcher overpass-heavy.otf --powerlineextra 2103 ./font-patcher overpass-heavy.otf --powersymbols 2105 ./font-patcher overpass-heavy.otf --weather [all …]
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/dports/x11-fonts/nerd-fonts/nerd-fonts-2.1.0/patched-fonts/MPlus/Heavy/ |
H A D | readme.md | 22 mplus-1p-heavy.ttf 30 mplus-2p-heavy.ttf 38 mplus-1c-heavy.ttf 46 mplus-2c-heavy.ttf 1668 ./font-patcher mplus-1c-heavy.ttf --windows 1924 ./font-patcher mplus-1c-heavy.ttf --fontawesome 2052 ./font-patcher mplus-1c-heavy.ttf --octicons 2116 ./font-patcher mplus-1c-heavy.ttf --fontlinux 2148 ./font-patcher mplus-1c-heavy.ttf --pomicons 2178 ./font-patcher mplus-1c-heavy.ttf --weather [all …]
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/dports/x11-fonts/nerd-fonts/nerd-fonts-2.1.0/patched-fonts/Iosevka/Heavy/ |
H A D | readme.md | 1704 ./font-patcher iosevka-heavy.ttf --windows --octicons 1830 ./font-patcher iosevka-heavy.ttf --windows --weather 1832 ./font-patcher iosevka-heavy.ttf --windows 2088 ./font-patcher iosevka-heavy.ttf --fontawesome 2216 ./font-patcher iosevka-heavy.ttf --octicons 2280 ./font-patcher iosevka-heavy.ttf --fontlinux 2312 ./font-patcher iosevka-heavy.ttf --pomicons 2328 ./font-patcher iosevka-heavy.ttf --powerlineextra 2340 ./font-patcher iosevka-heavy.ttf --powersymbols 2342 ./font-patcher iosevka-heavy.ttf --weather [all …]
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/dports/x11-fonts/nerd-fonts/nerd-fonts-2.1.0/patched-fonts/Overpass/Non-Mono/Heavy-Italic/ |
H A D | readme.md | 1467 ./font-patcher overpass-heavy-italic.otf --windows --octicons 1593 ./font-patcher overpass-heavy-italic.otf --windows --weather 1595 ./font-patcher overpass-heavy-italic.otf --windows 1851 ./font-patcher overpass-heavy-italic.otf --fontawesome 1979 ./font-patcher overpass-heavy-italic.otf --octicons 2043 ./font-patcher overpass-heavy-italic.otf --fontlinux 2075 ./font-patcher overpass-heavy-italic.otf --pomicons 2091 ./font-patcher overpass-heavy-italic.otf --powerlineextra 2103 ./font-patcher overpass-heavy-italic.otf --powersymbols 2105 ./font-patcher overpass-heavy-italic.otf --weather [all …]
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/dports/games/renpy/renpy-7.4.11-sdk/renpy/common/_compat/ |
H A D | styles.rpym | 64 style.prefs_frame = Style(style.default, heavy=True, help='') 65 style.prefs_pref_frame = Style(style.default, heavy=True, help='') 67 style.prefs_label = Style(style.default, heavy=True, help='') 68 style.prefs_hbox = Style(style.default, heavy=True, help='') 69 style.prefs_button = Style(style.menu_button, heavy=True, help='') 73 style.prefs_slider = Style(style.bar, heavy=True, help='') 75 style.prefs_spinner = Style(style.default, heavy=True, help='') 83 style.js_frame = Style(style.prefs_frame, heavy=True, help='') 84 style.js_frame_vbox = Style(style.thick_vbox, heavy=True, help='') 90 style.prefs_column = Style(style.default, heavy=True, help='') [all …]
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/dports/devel/py-tables/tables-3.6.1/bench/ |
H A D | search-bench.sh | 7 heavy=$3 14 …cmd="${python} search-bench.py -b ${bfile} ${heavy} ${psyco} -l ${libcomp} -c ${complevel} ${shuff… 22 heavy=$3 31 if [ "$heavy" = "-h" -a "$smode" = "standard" ]; then 35 …cmd="${python} search-bench.py -b ${bfile} ${heavy} ${psyco} -m ${smode} -r -k ${repeats} data.nob… 91 for heavy in "" -h; do 93 if [ "$heavy" = "-h" ]; then 104 echo "Writing for nrows=$nrows Krows, psyco=$psyco, heavy='${heavy}'" 106 writedata ${nrows} ${bfile} "${heavy}" "${psyco}" 115 echo "Searching for nrows=$nrows Krows, $smode, psyco=$psyco, heavy='${heavy}'" [all …]
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/dports/x11/plasma5-plasma-workspace/plasma-workspace-5.23.5/dataengines/weather/ions/data/ |
H A D | bbcukmet_i18n.dat | 17 weather condition|heavy rain 18 weather condition|heavy rain shower 19 weather condition|heavy rain showers 20 weather condition|heavy shower 21 weather condition|heavy showers 22 weather condition|heavy snow 23 weather condition|heavy snow shower 67 weather forecast|heavy rain 70 weather forecast|heavy shower 71 weather forecast|heavy showers [all …]
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/object/ |
H A D | collideshipship.cpp | 481 Assert(heavy->type == OBJ_SHIP); in check_special_cruiser_asteroid_collision() 539 object *heavy = ship_ship_hit_info->heavy; in calculate_ship_ship_collision_physics() local 543 Assert(heavy->type == OBJ_SHIP || heavy->type == OBJ_ASTEROID || heavy->type == OBJ_DEBRIS); in calculate_ship_ship_collision_physics() 594 if (heavy->type == OBJ_SHIP) { in calculate_ship_ship_collision_physics() 609 ship_model_start(heavy); in calculate_ship_ship_collision_physics() 641 ship_model_stop(heavy); in calculate_ship_ship_collision_physics() 718 if (heavy == Player_obj) { in calculate_ship_ship_collision_physics() 723 get_I_inv(&heavy_I_inv, &heavy->phys_info.I_body_inv, &heavy->orient); in calculate_ship_ship_collision_physics() 777 physics_collide_whack(&impulse, &delta_rotvel_heavy, &heavy->phys_info, &heavy->orient, true); in calculate_ship_ship_collision_physics() 1380 …Framecount, Ships[heavy->instance].ship_name, heavy->last_pos.x, heavy->last_pos.y, heavy->last_po… in collect_ship_ship_physics_info() [all …]
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/dports/news/golded+/golded-plus/golded+/cfgs/charset/ |
H A D | ibm_asc.chs | 91 \0 | ; 185 B9 box drawings heavy vertical and left 92 \0 | ; 186 BA box drawings heavy vertical 93 \0 + ; 187 BB box drawings heavy down and left 94 \0 + ; 188 BC box drawings heavy up and left 95 \0 + ; 189 BD box drawings up heavy and left light 96 \0 + ; 190 BE box drawings up light and left heavy 106 \0 + ; 200 C8 box drawings heavy up and right 107 \0 + ; 201 C9 box drawings heavy down and right 108 \0 = ; 202 CA box drawings heavy up and horizontal 110 \0 | ; 204 CC box drawings heavy vertical and right [all …]
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H A D | ibm_iso.chs | 91 \0 | ; 185 B9 box drawings heavy vertical and left 92 \0 | ; 186 BA box drawings heavy vertical 93 \0 + ; 187 BB box drawings heavy down and left 94 \0 + ; 188 BC box drawings heavy up and left 95 \0 + ; 189 BD box drawings up heavy and left light 96 \0 + ; 190 BE box drawings up light and left heavy 106 \0 + ; 200 C8 box drawings heavy up and right 107 \0 + ; 201 C9 box drawings heavy down and right 108 \0 = ; 202 CA box drawings heavy up and horizontal 110 \0 | ; 204 CC box drawings heavy vertical and right [all …]
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H A D | ibm_mac.chs | 91 \0 | ; 185 B9 box drawings heavy vertical and left 92 \0 | ; 186 BA box drawings heavy vertical 93 \0 + ; 187 BB box drawings heavy down and left 94 \0 + ; 188 BC box drawings heavy up and left 95 \0 + ; 189 BD box drawings up heavy and left light 96 \0 + ; 190 BE box drawings up light and left heavy 106 \0 + ; 200 C8 box drawings heavy up and right 107 \0 + ; 201 C9 box drawings heavy down and right 108 \0 = ; 202 CA box drawings heavy up and horizontal 110 \0 | ; 204 CC box drawings heavy vertical and right [all …]
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H A D | ibm_ibm.chs | 91 \0 \d185 ; 185 B9 box drawings heavy vertical and left 92 \0 \d186 ; 186 BA box drawings heavy vertical 93 \0 \d187 ; 187 BB box drawings heavy down and left 94 \0 \d188 ; 188 BC box drawings heavy up and left 95 \0 \d189 ; 189 BD box drawings up heavy and left light 96 \0 \d190 ; 190 BE box drawings up light and left heavy 106 \0 \d200 ; 200 C8 box drawings heavy up and right 107 \0 \d201 ; 201 C9 box drawings heavy down and right 108 \0 \d202 ; 202 CA box drawings heavy up and horizontal 110 \0 \d204 ; 204 CC box drawings heavy vertical and right [all …]
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H A D | ibm_swe.chs | 91 \0 \d185 ; 185 B9 box drawings heavy vertical and left 92 \0 \d186 ; 186 BA box drawings heavy vertical 93 \0 \d187 ; 187 BB box drawings heavy down and left 94 \0 \d188 ; 188 BC box drawings heavy up and left 95 \0 \d189 ; 189 BD box drawings up heavy and left light 96 \0 \d190 ; 190 BE box drawings up light and left heavy 106 \0 \d200 ; 200 C8 box drawings heavy up and right 107 \0 \d201 ; 201 C9 box drawings heavy down and right 108 \0 \d202 ; 202 CA box drawings heavy up and horizontal 110 \0 \d204 ; 204 CC box drawings heavy vertical and right [all …]
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H A D | ibm_cmp.chs | 91 | ; 185 B9 box drawings heavy vertical and left 92 | ; 186 BA box drawings heavy vertical 93 + ; 187 BB box drawings heavy down and left 94 + ; 188 BC box drawings heavy up and left 95 + ; 189 BD box drawings up heavy and left light 96 + ; 190 BE box drawings up light and left heavy 106 + ; 200 C8 box drawings heavy up and right 107 + ; 201 C9 box drawings heavy down and right 108 = ; 202 CA box drawings heavy up and horizontal 110 | ; 204 CC box drawings heavy vertical and right [all …]
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H A D | ibm_iqp.chs | 219 \0 | ; 185 B9 box drawings heavy vertical and left 220 \0 | ; 186 BA box drawings heavy vertical 221 \0 + ; 187 BB box drawings heavy down and left 222 \0 + ; 188 BC box drawings heavy up and left 223 \0 + ; 189 BD box drawings up heavy and left light 224 \0 + ; 190 BE box drawings up light and left heavy 234 \0 + ; 200 C8 box drawings heavy up and right 235 \0 + ; 201 C9 box drawings heavy down and right 236 \0 = ; 202 CA box drawings heavy up and horizontal 238 \0 | ; 204 CC box drawings heavy vertical and right [all …]
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H A D | ibm_mne.chs | 91 \d29 V L ; 185 B9 box drawings heavy vertical and left 92 \d29 V V ; 186 BA box drawings heavy vertical 93 \d29 L D ; 187 BB box drawings heavy down and left 94 \d29 U L ; 188 BC box drawings heavy up and left 95 \d29 U l ; 189 BD box drawings up heavy and left light 96 \d29 u L ; 190 BE box drawings up light and left heavy 106 \d29 U R ; 200 C8 box drawings heavy up and right 107 \d29 D R ; 201 C9 box drawings heavy down and right 108 \d29 U H ; 202 CA box drawings heavy up and horizontal 110 \d29 V R ; 204 CC box drawings heavy vertical and right [all …]
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/dports/textproc/p5-Text-UnicodeBox/Text-UnicodeBox-0.03/t/ |
H A D | 014_multiple_boxes.t | 19 BOX_START( style => 'heavy', top => 'heavy', bottom => 'heavy' ), ' ', BOX_END() 24 BOX_START( style => 'heavy', top => 'heavy', bottom => 'heavy' ), ' ', BOX_END(), 30 ' ', BOX_START( style => 'light', top => 'heavy' ), ' ', BOX_END() 33 ' ', BOX_START( style => 'light', bottom => 'heavy' ), ' ', BOX_END()
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H A D | 012_unicode_text.t | 31 '.', BOX_START( style => 'heavy', top => 'heavy', bottom => 'heavy' ), 53 $box->add_line( BOX_START( style => 'heavy', top => 'heavy' ), " suscripción ", BOX_END() ); 54 $box->add_line( BOX_START( style => 'heavy' ), " qualité ", BOX_END() ); 55 $box->add_line( BOX_START( style => 'heavy' ), " фотографий ", BOX_END() ); 56 $box->add_line( BOX_START( style => 'heavy' ), " 收集库内增加 ", BOX_END() ); 57 $box->add_line( BOX_START(style => 'heavy',bottom => 'heavy'), " 写真の販売エ ", BOX_END() );
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H A D | 011_multirow.t | 43 BOX_START( style => 'heavy', top => 'heavy', bottom => 'heavy' ), 61 BOX_START( style => 'heavy', top => 'heavy', bottom => 'heavy' ), 99 BOX_START( style => 'heavy', top => 'heavy', bottom => 'heavy' ),
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/object/ |
H A D | collideshipship.cpp | 425 if (heavy->type == OBJ_ASTEROID) { in check_special_cruiser_asteroid_collision() 444 Assert(heavy->type == OBJ_SHIP); in check_special_cruiser_asteroid_collision() 502 object *heavy = ship_ship_hit_info->heavy; in calculate_ship_ship_collision_physics() local 506 Assert(heavy->type == OBJ_SHIP || heavy->type == OBJ_ASTEROID || heavy->type == OBJ_DEBRIS); in calculate_ship_ship_collision_physics() 510 …ship_info *heavy_sip = (heavy->type == OBJ_SHIP) ? &Ship_info[Ships[heavy->instance].ship_info_ind… in calculate_ship_ship_collision_physics() 525 copy_mass = heavy->phys_info.mass; in calculate_ship_ship_collision_physics() 558 if (heavy->type == OBJ_SHIP) { in calculate_ship_ship_collision_physics() 678 if (heavy == Player_obj) { in calculate_ship_ship_collision_physics() 683 get_I_inv(&heavy_I_inv, &heavy->phys_info.I_body_inv, &heavy->orient); in calculate_ship_ship_collision_physics() 737 physics_collide_whack(&impulse, &delta_rotvel_heavy, &heavy->phys_info, &heavy->orient, true); in calculate_ship_ship_collision_physics() [all …]
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/dports/www/interchange/interchange-5.6.3/dist/standard/products/ship/ |
H A D | shipping.asc | 31 cost e Too heavy for UPS 51 cost e Too heavy for UPS 71 cost e Too heavy for UPS 96 cost e Too heavy for UPS 120 cost e Too heavy for UPS 145 cost e Too heavy for UPS 169 cost e Too heavy for UPS 193 cost e Too heavy for UPS 217 cost e Too heavy for UPS 282 # cost e Too heavy for UPS [all …]
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/dports/devel/py-tables/tables-3.6.1/tables/tests/ |
H A D | test_suite.py | 69 def test(verbose=False, heavy=False): argument 85 print_heavy(heavy) 89 oldheavy, common.heavy = common.heavy, heavy 98 common.heavy = oldheavy # there are pretty young heavies, too ;)
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/dports/science/grib_api/grib_api-1.28.0-Source/definitions/grib2/tables/14/ |
H A D | 4.225.table | 69 67 67 Rain, freezing, moderate or heavy 134 142 142 Precipitation, heavy 136 144 144 Liquid precipitation, heavy 138 146 146 Solid precipitation, heavy 140 148 148 Freezing precipitation, heavy 145 153 153 Drizzle, not freezing, heavy 148 156 156 Drizzle, freezing, heavy 155 163 163 Rain, not freezing, heavy 158 166 166 Rain, freezing, heavy 165 173 173 Snow, heavy [all …]
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/dports/science/grib_api/grib_api-1.28.0-Source/definitions/grib2/tables/16/ |
H A D | 4.225.table | 69 67 67 Rain, freezing, moderate or heavy 134 142 142 Precipitation, heavy 136 144 144 Liquid precipitation, heavy 138 146 146 Solid precipitation, heavy 140 148 148 Freezing precipitation, heavy 145 153 153 Drizzle, not freezing, heavy 148 156 156 Drizzle, freezing, heavy 155 163 163 Rain, not freezing, heavy 158 166 166 Rain, freezing, heavy 165 173 173 Snow, heavy [all …]
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/dports/science/grib_api/grib_api-1.28.0-Source/definitions/grib2/tables/17/ |
H A D | 4.225.table | 69 67 67 Rain, freezing, moderate or heavy 134 142 142 Precipitation, heavy 136 144 144 Liquid precipitation, heavy 138 146 146 Solid precipitation, heavy 140 148 148 Freezing precipitation, heavy 145 153 153 Drizzle, not freezing, heavy 148 156 156 Drizzle, freezing, heavy 155 163 163 Rain, not freezing, heavy 158 166 166 Rain, freezing, heavy 165 173 173 Snow, heavy [all …]
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