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Searched refs:hero_full_name (Results 1 – 5 of 5) sorted by relevance

/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/
H A Dcharacter.cpp1117 if (!hero_full_name.empty()) { in SetCurrentCustomHero()
1140 if (!hero_full_name.empty()) { in ChangeCustomHeroCivilization()
1185 hero_full_name += " "; in IsNameValidForCustomHero()
1198 hero_full_name.find('\n') != -1 in IsNameValidForCustomHero()
1200 || hero_full_name.find('/') != -1 in IsNameValidForCustomHero()
1201 || hero_full_name.find('.') != -1 in IsNameValidForCustomHero()
1202 || hero_full_name.find('*') != -1 in IsNameValidForCustomHero()
1203 || hero_full_name.find('[') != -1 in IsNameValidForCustomHero()
1204 || hero_full_name.find(']') != -1 in IsNameValidForCustomHero()
1205 || hero_full_name.find(':') != -1 in IsNameValidForCustomHero()
[all …]
H A Dgrand_strategy.cpp284 …if (!hero_full_name.empty() && GrandStrategyHeroStringToIndex.find(hero_full_name) != GrandStrateg… in GetHero()
285 return this->Heroes[GrandStrategyHeroStringToIndex[hero_full_name]]; in GetHero()
452 CGrandStrategyHero *hero = GrandStrategyGame.GetHero(hero_full_name); in SetHero()
720 if (hero_full_name.empty()) { in SetMinister()
727 CGrandStrategyHero *hero = GrandStrategyGame.GetHero(hero_full_name); in SetMinister()
1429 CGrandStrategyHero *hero = GrandStrategyGame.GetHero(hero_full_name); in GetProvinceHero()
1604 void KillGrandStrategyHero(std::string hero_full_name) in KillGrandStrategyHero() argument
1606 CGrandStrategyHero *hero = GrandStrategyGame.GetHero(hero_full_name); in KillGrandStrategyHero()
1614 void GrandStrategyHeroExisted(std::string hero_full_name) in GrandStrategyHeroExisted() argument
1616 CGrandStrategyHero *hero = GrandStrategyGame.GetHero(hero_full_name); in GrandStrategyHeroExisted()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/tolua/
H A Dgrand_strategy.pkg12 extern void SetProvinceHero(std::string province_name, std::string hero_full_name, int value);
27 extern int GetProvinceHero(std::string province_name, std::string hero_full_name);
35 …g civilization_name, std::string faction_name, std::string title_name, std::string hero_full_name);
37 extern void KillGrandStrategyHero(std::string hero_full_name);
38 extern void GrandStrategyHeroExisted(std::string hero_full_name);
39 extern bool GrandStrategyHeroIsAlive(std::string hero_full_name);
H A Dstratagus.pkg156 extern void HeroAddQuest(std::string hero_full_name, std::string quest_name);
157 extern void HeroCompleteQuest(std::string hero_full_name, std::string quest_name);
158 extern void SaveCustomHero(std::string hero_full_name);
159 extern void DeleteCustomHero(std::string hero_full_name);
160 extern void SetCurrentCustomHero(std::string hero_full_name);
162 extern void ChangeCustomHeroCivilization(std::string hero_full_name, std::string civilization_name,…
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Dgrand_strategy.h117 void SetHero(std::string hero_full_name, int value);
181 void SetMinister(int title, std::string hero_full_name);
296 CGrandStrategyHero *GetHero(std::string hero_full_name);
337 extern void SetProvinceHero(std::string province_name, std::string hero_full_name, int value);
352 extern int GetProvinceHero(std::string province_name, std::string hero_full_name);
362 …g civilization_name, std::string faction_name, std::string title_name, std::string hero_full_name);
364 extern void KillGrandStrategyHero(std::string hero_full_name);
365 extern void GrandStrategyHeroExisted(std::string hero_full_name);
366 extern bool GrandStrategyHeroIsAlive(std::string hero_full_name);