Searched refs:hero_ident (Results 1 – 4 of 4) sorted by relevance
/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/menus/ |
H A D | custom_hero.lua | 171 local hero_ident = hero_name:getText() 173 hero_ident = hero_ident .. " " .. hero_family_name:getText() 176 hero_ident = string.lower(string.gsub(hero_ident, " ", "-")) 177 hero_ident = "custom-" .. hero_ident 181 elseif (GetArrayIncludes(GetCustomHeroes(), hero_ident, true)) then 196 DefineCustomHero(hero_ident, hero_data) 197 SaveCustomHero(hero_ident)
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | character.h | 217 extern CCharacter *GetCustomHero(const std::string &hero_ident); 220 extern void HeroAddQuest(const std::string &hero_ident, const std::string &quest_ident); 221 extern void HeroCompleteQuest(const std::string &hero_ident, const std::string &quest_ident); 222 extern void SaveCustomHero(const std::string &hero_ident); 223 extern void DeleteCustomHero(const std::string &hero_ident); 224 extern void SetCurrentCustomHero(const std::string &hero_ident);
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | script_character.cpp | 599 std::string hero_ident = LuaToString(l, 1); in CclDefineCustomHero() local 600 CCharacter *hero = GetCustomHero(hero_ident); in CclDefineCustomHero() 603 hero->Ident = hero_ident; in CclDefineCustomHero() 604 CustomHeroes[hero_ident] = hero; in CclDefineCustomHero() 606 fprintf(stderr, "Custom hero \"%s\" is being redefined.\n", hero_ident.c_str()); in CclDefineCustomHero()
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H A D | character.cpp | 819 CCharacter *GetCustomHero(const std::string &hero_ident) in GetCustomHero() argument 821 if (CustomHeroes.find(hero_ident) != CustomHeroes.end()) { in GetCustomHero() 822 return CustomHeroes[hero_ident]; in GetCustomHero() 826 if (iterator->second->GetFullName() == hero_ident) { in GetCustomHero()
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