Searched refs:hextant (Results 1 – 6 of 6) sorted by relevance
/dports/graphics/cfdg/cfdg-3.3_1/src-net/CFControls/ |
H A D | hsbColor.cpp | 85 int hextant = (int)(hex + 0.5); // guaranteed to be in 0..5 in GetColor() local 93 switch (hextant) { in GetColor()
|
/dports/graphics/cfdg/cfdg-3.3_1/src-common/ |
H A D | HSBColor.cpp | 56 int hextant = static_cast<int>(hex + 0.5); // guaranteed to be in 0..5 in getRGBA() local 63 switch (hextant) { in getRGBA()
|
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | world.c | 1120 int dx, dxa, dy, dirchoices[NUMDIRS], axis, hextant, sig; in apply_to_path() local 1136 axis = hextant = -1; in apply_to_path() 1145 hextant = (dy > 0 ? EAST : in apply_to_path() 1148 hextant = (dy < 0 ? WEST : in apply_to_path() 1159 if (hextant >= 0) { in apply_to_path() 1160 d1 = left_dir(hextant); in apply_to_path() 1161 d2 = hextant; in apply_to_path()
|
H A D | task.c | 2141 int dx, dxa, dy, dist, d1, d2, d3, d4, axis = -1, hextant = -1; in choose_move_dirs() local 2157 axis = hextant = -1; in choose_move_dirs() 2165 hextant = (dy > 0 ? EAST : in choose_move_dirs() 2168 hextant = (dy < 0 ? WEST : in choose_move_dirs() 2177 if (hextant >= 0) { in choose_move_dirs() 2178 d1 = left_dir(hextant); in choose_move_dirs() 2179 d2 = hextant; in choose_move_dirs()
|
H A D | world.h | 1347 extern int hextant(int dx, int dy);
|
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/doc/ |
H A D | PROJECTS | 777 60 left, 1st hextant formula is y' = x + y, x' = -y, etc. Also
|