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Searched refs:hextant (Results 1 – 6 of 6) sorted by relevance

/dports/graphics/cfdg/cfdg-3.3_1/src-net/CFControls/
H A DhsbColor.cpp85 int hextant = (int)(hex + 0.5); // guaranteed to be in 0..5 in GetColor() local
93 switch (hextant) { in GetColor()
/dports/graphics/cfdg/cfdg-3.3_1/src-common/
H A DHSBColor.cpp56 int hextant = static_cast<int>(hex + 0.5); // guaranteed to be in 0..5 in getRGBA() local
63 switch (hextant) { in getRGBA()
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dworld.c1120 int dx, dxa, dy, dirchoices[NUMDIRS], axis, hextant, sig; in apply_to_path() local
1136 axis = hextant = -1; in apply_to_path()
1145 hextant = (dy > 0 ? EAST : in apply_to_path()
1148 hextant = (dy < 0 ? WEST : in apply_to_path()
1159 if (hextant >= 0) { in apply_to_path()
1160 d1 = left_dir(hextant); in apply_to_path()
1161 d2 = hextant; in apply_to_path()
H A Dtask.c2141 int dx, dxa, dy, dist, d1, d2, d3, d4, axis = -1, hextant = -1; in choose_move_dirs() local
2157 axis = hextant = -1; in choose_move_dirs()
2165 hextant = (dy > 0 ? EAST : in choose_move_dirs()
2168 hextant = (dy < 0 ? WEST : in choose_move_dirs()
2177 if (hextant >= 0) { in choose_move_dirs()
2178 d1 = left_dir(hextant); in choose_move_dirs()
2179 d2 = hextant; in choose_move_dirs()
H A Dworld.h1347 extern int hextant(int dx, int dy);
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/doc/
H A DPROJECTS777 60 left, 1st hextant formula is y' = x + y, x' = -y, etc. Also