Searched refs:hideShield (Results 1 – 3 of 3) sorted by relevance
107 void hideShield();
142 connect( shieldTimer, SIGNAL(timeout()), this, SLOT(hideShield()) ); in KAsteroidsView()283 hideShield(); in setShield()961 void KAsteroidsView::hideShield() in hideShield() function in KAsteroidsView
3078 bool hideShield = false; in actHudShield() local3083 hideShield = true; in actHudShield()3093 hideShield = false; in actHudShield()3106 hideShield = true; in actHudShield()3175 if ( hideShield ) in actHudShield()3198 && (!spellbook || (spellbook && hideShield)) ) in actHudShield()3390 else if ( !hideShield && quiver && hudweapon && rangedWeaponUseQuiverOnAttack(stats[clientnum]) in actHudShield()3647 if ( my->sprite == items[TOOL_TINKERING_KIT].fpindex && !hideShield ) in actHudShield()