Searched refs:highest_strength (Results 1 – 2 of 2) sorted by relevance
309 guint32 highest_strength = 0; in getStrongestHero() local314 if ((*it)->getStat(Army::STRENGTH) > highest_strength) in getStrongestHero()317 highest_strength = (*it)->getStat(Army::STRENGTH); in getStrongestHero()328 guint32 highest_strength = 0; in getStrongestArmy() local334 if ((*it)->getStat(Army::STRENGTH) > highest_strength) in getStrongestArmy()336 highest_strength = (*it)->getStat(Army::STRENGTH); in getStrongestArmy()
572 guint32 highest_strength = 0; in calculateBonus() local579 if (h->getStat(Army::STRENGTH) > highest_strength) in calculateBonus()581 highest_strength = h->getStat(Army::STRENGTH); in calculateBonus()