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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/
H A Dbattle_interface.cpp1717 const Unit * highlightedUnit = highlightCell->GetUnit(); in RedrawCover() local
1719 …isApplicable = highlightedUnit == nullptr || !humanturn_spell.isValid() || !highlightedUnit->isMag… in RedrawCover()