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Searched refs:hiliteclick (Results 1 – 3 of 3) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dcontrol.cpp21 EX bool targetclick, hiliteclick, forcetarget, numlock_on; variable
725 if((cmode & (sm::DRAW | sm::MAP)) && !hiliteclick) mousepan = true; in mainloopiter()
797 hiliteclick = keystate[SDL_SCANCODE_LALT] | keystate[SDL_SCANCODE_RALT]; in mainloopiter()
815 hiliteclick = keystate[SDLK_LALT] | keystate[SDLK_RALT]; in mainloopiter()
1292 else if((NUMBERKEY == '8' && hiliteclick) || NUMBERKEY == 508) { in gmodekeys()
H A Dinventory.cpp539 if(!hiliteclick) { in show()
H A Dgraph.cpp4927 if(hiliteclick) mmhigh = !mmhigh; in drawthemap()
5371 gamescreen((vid.highlightmode == (hiliteclick ? 0 : 2)) ? 1 : 0); drawStats(); in normalscreen()