Searched refs:hiliteclick (Results 1 – 3 of 3) sorted by relevance
21 EX bool targetclick, hiliteclick, forcetarget, numlock_on; variable725 if((cmode & (sm::DRAW | sm::MAP)) && !hiliteclick) mousepan = true; in mainloopiter()797 hiliteclick = keystate[SDL_SCANCODE_LALT] | keystate[SDL_SCANCODE_RALT]; in mainloopiter()815 hiliteclick = keystate[SDLK_LALT] | keystate[SDLK_RALT]; in mainloopiter()1292 else if((NUMBERKEY == '8' && hiliteclick) || NUMBERKEY == 508) { in gmodekeys()
539 if(!hiliteclick) { in show()
4927 if(hiliteclick) mmhigh = !mmhigh; in drawthemap()5371 gamescreen((vid.highlightmode == (hiliteclick ? 0 : 2)) ? 1 : 0); drawStats(); in normalscreen()