Searched refs:hitDodged (Results 1 – 4 of 4) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | wp_concussion.cpp | 39 qboolean hitDodged = qfalse; in WP_FireConcussionAlt() local 145 hitDodged = Jedi_DodgeEvasion( traceEnt, ent, &tr, HL_NONE ); in WP_FireConcussionAlt() 148 if ( !hitDodged ) in WP_FireConcussionAlt() 225 hitDodged = qfalse; in WP_FireConcussionAlt()
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H A D | wp_disruptor.cpp | 156 qboolean hitDodged = qfalse, fullCharge = qfalse; in WP_DisruptorAltFire() local 265 hitDodged = Jedi_DodgeEvasion( traceEnt, ent, &tr, HL_NONE ); in WP_DisruptorAltFire() 268 if ( !hitDodged ) in WP_DisruptorAltFire() 314 hitDodged = qfalse; in WP_DisruptorAltFire()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | wp_disruptor.cpp | 177 qboolean hitDodged = qfalse, fullCharge = qfalse; in WP_DisruptorAltFire() local 284 hitDodged = Jedi_DodgeEvasion( traceEnt, ent, &tr, HL_NONE ); in WP_DisruptorAltFire() 287 if ( !hitDodged ) in WP_DisruptorAltFire() 328 hitDodged = qfalse; in WP_DisruptorAltFire()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_weapon.c | 3089 qboolean hitDodged = qfalse; in WP_FireConcussionAlt() local 3189 hitDodged = Jedi_DodgeEvasion( traceEnt, ent, &tr, HL_NONE ); in WP_FireConcussionAlt() 3192 if ( !hitDodged ) in WP_FireConcussionAlt() 3298 hitDodged = qfalse; in WP_FireConcussionAlt()
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