/dports/games/wesnoth/wesnoth-1.14.17/src/ai/formula/ |
H A D | callable_objects.hpp | 245 outcome_callable( const std::vector<variant>& hitLeft, in outcome_callable() argument 248 : hitLeft_(hitLeft), prob_(prob), status_(status) in outcome_callable() 252 const std::vector<variant>& hitLeft() const { return hitLeft_; } in hitLeft() function in wfl::outcome_callable
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H A D | function_table.cpp | 623 std::vector<variant> hitLeft; variable 627 hitLeft.emplace_back(i); 638 …if (bc.get_defender_stats().petrifies && static_cast<unsigned int>(hitLeft[0].as_int()) != bc.get_… 640 if (bc.get_defender_stats().plagues && hitLeft[0].as_int() == 0) 642 vars.emplace_back(std::make_shared<outcome_callable>(hitLeft, prob, status)); 643 hitLeft.clear(); 651 hitLeft.emplace_back(i); 661 …if (bc.get_attacker_stats().petrifies && static_cast<unsigned int>(hitLeft[0].as_int()) != bc.get_… 663 if (bc.get_attacker_stats().plagues && hitLeft[0].as_int() == 0) 665 vars.emplace_back(std::make_shared<outcome_callable>(hitLeft, prob, status));
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/dports/games/atanks/atanks-6.5/src/ |
H A D | physobj.cpp | 137 bool hitLeft = false; // Helper to not needing to check deltaX against 0. in applyPhysics() local 146 hitLeft = true; in applyPhysics() 171 nextX = hitLeft ? left : right; in applyPhysics() 285 if (hitLeft) nextX = right; in applyPhysics()
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/dports/graphics/aseprite/aseprite-1.2.9/src/ui/ |
H A D | window.cpp | 413 bool hitLeft = (m_hitTest == HitTestBorderNW || in onProcessMessage() local 426 if (hitLeft) { in onProcessMessage() 444 if (hitLeft) in onProcessMessage()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/embedserv/source/inc/ |
H A D | syswinwrapper.hxx | 86 hitLeft = 7, hitMiddle = 8 enumerator
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/embedserv/source/inc/ |
H A D | syswinwrapper.hxx | 86 hitLeft = 7, hitMiddle = 8 enumerator
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/src/ |
H A D | tabheader.cpp | 454 …bool hitLeft = (leftDistance >= 0).all() && (leftDistance < Vector2i(theme()->mTabControlWidth, mS… in locateClick() local 455 if (hitLeft) in locateClick()
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/src/ |
H A D | tabheader.cpp | 454 …bool hitLeft = (leftDistance >= 0).all() && (leftDistance < Vector2i(theme()->mTabControlWidth, mS… in locateClick() local 455 if (hitLeft) in locateClick()
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/dports/audio/audacity/audacity-Audacity-3.1.3/src/ |
H A D | AdornedRulerPanel.cpp | 810 AdornedRulerPanel *pParent, wxCoord xx, bool hitLeft ) in ResizePlayRegionHandle() argument 812 , mHitLeft{ hitLeft } 1058 bool hitLeft = false; in HitTest() local 1060 if ((hitLeft = in HitTest() 1065 std::make_shared<ResizePlayRegionHandle>( mParent, xx, hitLeft ); in HitTest()
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/dports/www/firefox-legacy/firefox-52.8.0esr/widget/gonk/libui/ |
H A D | InputReader.h | 1171 int32_t hitLeft; member 1177 return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; in isHit()
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H A D | InputReader.cpp | 3358 virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) 3378 virtualKey.hitLeft, virtualKey.hitRight, 5656 virtualKey.hitLeft, virtualKey.hitTop,
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