Searched refs:hitLocName (Results 1 – 4 of 4) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_combat.cpp | 1665 char *hitLocName[HL_MAX] = variable 5094 …armor:%i hitloc:%s\n", level.time, targ->s.number, targ->health, take, asave, hitLocName[hitLoc] ); in G_Damage()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | Q3_Interface.cpp | 6912 void Q3_DismemberLimb( int entID, char *hitLocName ) in Q3_DismemberLimb() argument 6915 int hitLoc = GetIDForString( HLTable, hitLocName ); in Q3_DismemberLimb() 6938 …t( IGameInterface::WL_ERROR, "Q3_DismemberLimb: '%s' is not a valid hit location!\n", hitLocName ); in Q3_DismemberLimb()
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H A D | g_combat.cpp | 1768 const char *hitLocName[HL_MAX] = variable 6421 …armor:%i hitloc:%s\n", level.time, targ->s.number, targ->health, take, asave, hitLocName[hitLoc] ); in G_Damage()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_combat.c | 3084 char *hitLocName[HL_MAX] = variable 4279 …G_LogPrintf( "Duel Dismemberment: %s dismembered at %s\n", ent->client->pers.netname, hitLocName[h… in G_CheckForDismemberment()
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