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Searched refs:hitLocName (Results 1 – 4 of 4) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_combat.cpp1665 char *hitLocName[HL_MAX] = variable
5094 …armor:%i hitloc:%s\n", level.time, targ->s.number, targ->health, take, asave, hitLocName[hitLoc] ); in G_Damage()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DQ3_Interface.cpp6912 void Q3_DismemberLimb( int entID, char *hitLocName ) in Q3_DismemberLimb() argument
6915 int hitLoc = GetIDForString( HLTable, hitLocName ); in Q3_DismemberLimb()
6938 …t( IGameInterface::WL_ERROR, "Q3_DismemberLimb: '%s' is not a valid hit location!\n", hitLocName ); in Q3_DismemberLimb()
H A Dg_combat.cpp1768 const char *hitLocName[HL_MAX] = variable
6421 …armor:%i hitloc:%s\n", level.time, targ->s.number, targ->health, take, asave, hitLocName[hitLoc] ); in G_Damage()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_combat.c3084 char *hitLocName[HL_MAX] = variable
4279 …G_LogPrintf( "Duel Dismemberment: %s dismembered at %s\n", ent->client->pers.netname, hitLocName[h… in G_CheckForDismemberment()