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Searched refs:hit_trap (Results 1 – 25 of 26) sorted by relevance

12

/dports/games/nethack33/nethack-3.3.1/src/
H A Dpager.c423 boolean hit_trap; /* true if found trap explanation */ local
576 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
587 hit_trap = TRUE;
595 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
600 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dpager.c423 boolean hit_trap; /* true if found trap explanation */ local
576 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
587 hit_trap = TRUE;
595 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
600 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/falconseye/falconseye-1.9.3_11/src/
H A Dpager.c423 boolean hit_trap; /* true if found trap explanation */ local
576 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
587 hit_trap = TRUE;
595 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
600 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/nethack34/nethack-3.4.3/src/
H A Dpager.c471 boolean hit_trap; /* true if found trap explanation */ local
631 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
642 hit_trap = TRUE;
650 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
655 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dpager.c471 boolean hit_trap; /* true if found trap explanation */ local
631 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
642 hit_trap = TRUE;
650 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
655 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dpager.c479 boolean hit_trap; /* true if found trap explanation */ local
639 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
650 hit_trap = TRUE;
658 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
663 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dpager.c503 boolean hit_trap; /* true if found trap explanation */ local
663 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
674 hit_trap = TRUE;
684 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
692 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dpager.c476 boolean hit_trap; /* true if found trap explanation */ local
644 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
655 hit_trap = TRUE;
663 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
668 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/
H A Dpager.c479 boolean hit_trap; /* true if found trap explanation */ local
639 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
650 hit_trap = TRUE;
658 } else if (!u.uswallow && !(hit_trap && is_cmap_trap(i)) &&
663 if (is_cmap_trap(i)) hit_trap = TRUE;
/dports/games/angband/Angband-4.2.2/src/
H A Dtrap.h103 void hit_trap(struct loc grid, int delayed);
H A Dcmd-cave.c787 hit_trap(grid, -1); in do_cmd_disarm_aux()
1120 hit_trap(grid, 0); in move_player()
1123 hit_trap(grid, 0); in move_player()
H A Dtrap.c486 extern void hit_trap(struct loc grid, int delayed) in hit_trap() function
H A Dmon-util.c514 hit_trap(grid1, 1); in player_leaving()
/dports/games/moria/umoria/source/
H A Dmoria3.c27 static void hit_trap(int, int);
34 static void hit_trap(y, x) in hit_trap() function
362 hit_trap(y, x);
923 hit_trap(char_row, char_col);
/dports/games/zangband/zangband/src/
H A Dl-field.pkg70 extern void hit_trap(field_type *f_ptr);
H A Dfields.c1525 void hit_trap(field_type *f_ptr) in hit_trap() function
H A Dexterns.h1139 extern void hit_trap(field_type *f_ptr);
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/
H A Dpager.c825 boolean hit_trap, need_to_look = FALSE, local
959 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
987 hit_trap = TRUE;
995 } else if (!(hit_trap && is_cmap_trap(i))
1006 hit_trap = TRUE;
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/
H A Dpager.c825 boolean hit_trap, need_to_look = FALSE, local
959 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) {
987 hit_trap = TRUE;
995 } else if (!(hit_trap && is_cmap_trap(i))
1006 hit_trap = TRUE;
/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Dpager.c1730 boolean hit_trap, need_to_look = FALSE, in do_screen_description() local
1886 for (hit_trap = FALSE, i = 0; i < MAXPCHARS; i++) { in do_screen_description()
1918 hit_trap = TRUE; in do_screen_description()
1926 } else if (!(hit_trap && is_cmap_trap(i)) in do_screen_description()
1937 hit_trap = TRUE; in do_screen_description()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dcsfunc.c233 if (hit) hit_trap(Ind); in thit()
H A Dcmd1.c2838 void hit_trap(int Ind) in hit_trap() function
6482 if (hit) hit_trap(Ind);
H A Dexterns.h603 extern void hit_trap(int Ind);
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dcmd1.c891 static void hit_trap(player_type *p_ptr) in hit_trap() function
2067 hit_trap(p_ptr); in move_player()
2078 hit_trap(p_ptr); in move_player()
/dports/games/moria/umoria/
H A DCHANGES23 moria2.c: hit_trap(), add msg_print(CNIL) for the trap door case
65 moria2.c: hit_trap(), call move_light() for the teleport trap case, to light

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