Searched refs:hit_you_effect (Results 1 – 6 of 6) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | magic_enchantment.cpp | 203 jo.read( "hit_you_effect", hit_you_effect ); in load() 270 if( !hit_you_effect.empty() ) { in serialize() 271 jsout.member( "hit_you_effect", hit_you_effect ); in serialize() 356 …hit_you_effect.insert( hit_you_effect.end(), rhs.hit_you_effect.begin(), rhs.hit_you_effect.end() … in force_add() 398 hit_you_effect.push_back( sp ); in add_hit_you() 486 for( const fake_spell &sp : hit_you_effect ) { in cast_hit_you()
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H A D | magic_enchantment.h | 187 std::vector<fake_spell> hit_you_effect; variable
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | magic_enchantment.cpp | 203 jo.read( "hit_you_effect", hit_you_effect ); in load() 270 if( !hit_you_effect.empty() ) { in serialize() 271 jsout.member( "hit_you_effect", hit_you_effect ); in serialize() 356 …hit_you_effect.insert( hit_you_effect.end(), rhs.hit_you_effect.begin(), rhs.hit_you_effect.end() … in force_add() 398 hit_you_effect.push_back( sp ); in add_hit_you() 486 for( const fake_spell &sp : hit_you_effect ) { in cast_hit_you()
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H A D | magic_enchantment.h | 187 std::vector<fake_spell> hit_you_effect; variable
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/ |
H A D | MAGIC.md | 415 | `hit_you_effect` | A spell that activates when you melee_attack a creature. The spell… 441 "hit_you_effect": [ { "id": "AEA_FIREBALL" } ],
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/ |
H A D | MAGIC.md | 415 | `hit_you_effect` | A spell that activates when you melee_attack a creature. The spell… 441 "hit_you_effect": [ { "id": "AEA_FIREBALL" } ],
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